It’s clear loads of cool stuff was cut somewhere along the way for unknown reasons. I get that plans change, but I’m curious about the net change.
It’s clear loads of cool stuff was cut somewhere along the way for unknown reasons. I get that plans change, but I’m curious about the net change.
Hey, I really liked this new guy’s video! I’m not sure if it was because it was someone else besides MineralBlue or maybe the attendees were different, but I was very happy to see more people who look like regular people instead of models wearing costumes that look less professional/more home-made for a wider variety…
My face is tired.
Service games are a different beast. For them, release date is the date the publisher felt it absolutely needed to start seeing some significant return on their multi-year investment in order to safeguard the CEO from disgruntled shareholders and their proxy, the board. As in that quote from EA in one of Jason’s…
I know what you mean. Our kind of games are not gone though, you just have to avoid “service” games. By avoiding those, you avoid season passes, loot boxes, multi-currency systems, always-online requirements, server issues, patch-day downtime, subscriptions, microtransactions...
“The date is chosen by portfolio balance, not product readiness.”
Thanks, Stephen! I appreciate your experience and insight. My experience with Destiny 1, The Division, and Mass Effect 3 is why I didn’t buy Destiny 2, Andromeda, or Fallout 76 and is why I’ll hold off on The Division 2 and Anthem until at least a month after release when deep dive reviews and let’s plays are…
Is there a consensus yet on when to buy games like this? Since they’re services, they’re never “done”. Most of the ones I’ve played so far have felt unfinished, both in terms of polish and content, on release. In most cases, subsequent DLC is how many problems with the vanilla game were fixed.
Well, they are French. They have WAY more (and worse) experience with government shutdowns that we do. Maybe they were just commiserating, like ‘Hey man, I know what that’s like, let’s get a beer and make fun of it!’
Too little money goes back to the devs, and I believe I’d be happier with this industry if the power balanced changed between pubs and devs, so I support anyone who gives devs a bigger share of the pie. I always check Epic store first now when buying a new game.
Hi Maddy, sorry for the OT question but couldn’t find the right place to ask. I know I missed the mailbag episode but I did have question. Are you all about to say what the average annual dollar value of an individual reader is, in terms of ad revenue to Kotaku? I’m not a fan of ads, I am a fan of Kotaku and paying…
Good lord, that video looks so boring. You’re basically just pointing your camera and holding the button to fly or the button to shoot and then occasionally holding the button to interact with terrain. Where are the interesting, fun choices?
And with The Bureau - XCOM Declassified...
Same thing happened with Dawn of War 3 and Fallout 76. Fans of the developer (Relic and Bethesda) weren’t fans of the new game type (MOBA and Survival Shooter) and fans of the game type weren’t impressed with a less professional version of what they were already enjoying.
Jason, do you have an opinion on why the publisher is often in the dominant role and the content creator is in the sub-contractor role? I’ve always felt the relationship between devs and pubs was inverted. The content creator should be in the dominant role because without them, there’d be nothing to publish.…
Oxhorn’s walk throughs and lore videos, especially for New Vegas, have reminded me of what I loved about these games.
The first game I remember crashing this hard was SimCity (2013)
Thanks Kirk! I’ve definitely enjoyed Splitscreen, sent your podcast on Toto’s Africa to all my colleagues, and followed your Avatar suggestion by watching all 4 seasons with my daughter over the past few months. I like hearing your opinions on all kinds of games, so I hope your Splitscreen contributions don’t devolve…
I’m not sure this is good for the consumer. If all games were available on all platforms, then yes, there would be competition and that would benefit consumers. But when each FN is only available from the Epic store, and Fallout is only available on the Bethesda store, and Blizzard stuff is only availabe from BNet,…