Praetorii
Praetor
Praetorii

Thank you, Atna (and Luke, for sharing)! It’s been a crazy, difficult week. Lots of snow and bad weather, school’s closed so my child’s at home and I try to keep them entertained while also working, and work has been blowing up with unrealisitic nuttiness... But when I looked at top 2 pics in this article, I just felt

I’ve often wondered why great public buildings and monuments aren’t cleaned more often.  Why have the English allowed this icon of their nation and it’s pedestal to get so dirty?

Let’s make sure whoever takes over the Transformers franchise sees this person’s work.  It should be obvious what vehicle the robot used to be!

This was never going to work, not the MMO-way Beth has done it. Just consider the core incompatibility between Fallout, a family of games in which your choices change the world and the lives of hundreds of characters, to an MMO which, because it has to offer the same experience to multiple players, cannot change based

Thanks, Heather. I become more sure by the article that this game isn’t for me. I like games with a story and a world that is grounded and immersive.

I do this ALL the time, for the same reason. If a game has unclear mechanics (stealth, speccing, conversation options) that control access to content or in some other way significantly affect the experience, I will often start playing (or more accurately “play-testing”) for a few hours knowing I will likely have to

Hey Bash, I thought the population of Japan was declining. FWIW, Wikipedia says it’s been declining since 2010.

I’ve heard that average internet speeds are way higher in Japan than in the US.  Could this also be why this streaming service is currently restricted to Japan?  Do you think the average American bandwidth is too narrow to support smooth streaming of games like this to devices like the Switch?

I hear you, you may be right. Regarding the terms though, while you provide a probably explanation, I wasn’t asking why they used those terms, I was pointing out that it sounded silly and off-putting. People should usually consider their audience when choosing how to communicate, since the whole point of communication

yikes, not into it. Especially after the Witcher 3, I don’t like not seeing the main character’s face or emotions in conversations. Given that it’s a shooter, I don’t mind that it’s first-person, but they should give you the option to go 3rd like Fallout.

I suppose that, so long as they have a stun and/or ranged damage sufficient to kill someone, then they don’t need speed.

Damn it, you had me at “Warhammer”, and you lost me at “Card Game”.

No idea what it’s like anymore, I stopped before the one that let everyone become a Death Knight, but I remember Paladins having a totally valid gripe about their inability to kill anything solo in PvP. At the time, it was due to a combination of a) no burst damage, b) no reliable/repeatable stun, c) no ranged attack,

I agree, it’s odd. I’m such a Roman history fan, but the game does still feel dull.

I played through the demo twice and while I thought the combat system was somewhat interesting, I didn’t love it.  My main beef was that you can’t see the enemy’s health.  That made it really hard to decide when to use the Bonus Points.  And not hard like fun, but hard like irritating/frustrating.  For me the fun kind

Still waiting on a good XCOM-type WH40K game. It feels like the best fit for how the TT seems to be played.

Emperor bless you for remembering Chaos Gate.  I LOVED how you would get merit commendations at the end of each battle and could award them to different marines, and how you could also mix/match marines across squads.  If was like a sports manager-style minigame where you could improve the performance of your

I didn’t play Andromeda, but I certainly saw all the bad videos of it. The issue there, I thought, was their failure to manually review and improve the placeholder AI-generated facial animations.  In Anthem, I’m not so bothered by the facial animations themselves as I am with either the camera or the NPC’s apparent

Yeah, boring and generic is what I felt watching that video. There was no passion. Nothing I haven’t seen before that I’m excited for.

I saw a bunch of similarities: