You're confusing male and female standards of beauty. You think that because women can be sexualized by wearing skimpy outfits, the same must be true of men. But that's wrong.
You're confusing male and female standards of beauty. You think that because women can be sexualized by wearing skimpy outfits, the same must be true of men. But that's wrong.
As it so happens, I am.
I was with you until the very last sentence.
I agree it's boring. Very boring. Same as white chiseled male with perfect hair and a permanent five o'clock shadow. Snooze!
I go back to what I said above. What difference does it make whether or not it was the intention to make a character's sexual properties the first and foremost identifier if the end result is the same? Meaning that I am being matched against impossible standards of beauty (like women are), though the standards of…
As a gay man, I can say that many of the characters appeal to gay male fantasies. ;)
What difference does the artists' intent make if the result is that people feel bad about themselves?
I see. So it's idealization for men and sexualization for women. Got it.
You're conflating sexualization and objectification. They are not the same thing.
Many many male characters are over-sexualized. The problem is that men and women have different standards of beauty (real and constructed) and therefore it's difficult for men and women to see it from the other side; sexualized women have larger breasts, lithe forms with accentuated hips, long legs, and wear clothing…
I read the article. I love the part where Dibble defines an indie as being product-centric, and then tells them they need to be business-centric.
I don't bring up his name as the rule, but as evidence that you can be an indie and successful. The quote at the top of this article means to suggest that indies should have money-making as their focus, and that "romanticizing poverty" (something I have yet to see) is stupid. Indie development is successful and makes…
I'd ask Dibble to define "indie."
Since when you do you need massive amounts of money to fund an indie project? Hello, Mr. Notch.
QUOTE | "I feel people just don't want to associate making games with making money. It sort of breaks the taboo of making art for art's sake, which I think is kind of stupid." - Game Theory president Marguerite Dibble, talking about how many indie developers seem to "romanticize poverty."
Now that I think about it, modern Japan would be a great setting for Assassin's Creed.
One Piece is a major part of my life: I got my ear pierced like Zoro's, it inspired me to learn Japanese, and it even found me living and working in Japan a number of years ago. That said, I simply don't have the stamina to keep up anymore. The thought of 400+ episodes left to watch is incredibly daunting—despite how…
It's a complete abdication of responsibility by the press to not cover those stories. Only when these twats see that their actions have real consequences will their stupidity come into sharp relief. And maybe, just maybe, they'll think twice before making good on their handle "xximanas5h@txx."
This is so skeevy. A big middle-finger to Ubisoft. Way to totally shoot yourselves in the foot, guys and gals.
I got chills.