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    They are two different divisions working in two different engines towards two different gameplay styles and two tonally different stories. It’s not a good juxtaposition.

    Saw a reddit post last night that accused the developers of Final Fantasy XVI of being “lazy” because they didn’t have as many minigames as FF7 Rebirth.

    rank 3 in Junon and I’m getting wiped a dozen times over before I decide fuck this and move on.

    Maybe adding extra flavor to those night terrors is the fact that Ridley Scott himself has expressed regrets over not helming the follow-up to his 1982 classic; just last year, the Napoleon filmmaker said timing conflicts meant he was forced to choose between Alien: Covenant and Blade Runner 2049: “I shouldn’t have

    Why hire localizers, who truly understand the complexities and nuances of a language when translating it, when you can go with machine learning, which can only mimic understanding? 

    If they’re still going to invest $20 million in switcing over to digital menus, they’re still planning to fleece customers of more than $20 million -- nothing has changed.

    They’re obviously going to keep raising prices until the number of customers lost can no longer be offset by the increase in revenue, so if anyone’s thinking “I can’t stick with this pattern much longer,” just jump ship now so they get the message sooner, rather than later.

    21st century continuing to deliver on the corporate dystopia that cyberpunk fiction promised us

    Just let them download DRM-free copies of whatever the hell they purchased. It’s not like anime isn’t difficult to acquire through other means anyway, it’s not worth taking the publicity heat over it.

    I imagine some people are reflexively defensive. I imagine some others, though, are only going to buy this one game for the next several months, and so, that it is so long, is less of a bother. I’ll give that latter group a pass. Everyone else should know better.

    Angry comments be damned, the glacial pacing of FF7 Remake was one of its central flaws, and it sucks if it continues to plague its sequels. Pacing does matter, especially in storytelling. 

    Elder millennials and Gen X: “I was born in low fps, molded by it. I didn’t see 60fps until I was already a man.”

    The epic sci-fi sequel from director Denis Villeneuve might be even better than the first

    The tweet is a joke, of course

    I feel like every YouTube star that becomes the temporary king of the hill is just some immature brat leading an army of children who will soon forget him.

    Yep, in the long long ago... She left in 2015. Eventually became Editor-in-Chief at IGN. And now she’s “Director of Xbox Broadcasts and Events Strategy Lead” at Microsoft.

    To be fair, it does say made, which Star Citizen is not.

    If by “latter stage” they mean we’re halfway through the current console generation, I find the comment to be unremarkable.

    Ghostwire: Tokyo