Yet for all its Game of Thrones trappings and potty-mouth interludes, the plot of FF16 reminds me most of Final Fantasy IV.
Yet for all its Game of Thrones trappings and potty-mouth interludes, the plot of FF16 reminds me most of Final Fantasy IV.
That is some good food for thought
Yeah, I thought the same, but was also nonetheless blindsided by the fact he was a Jedi. It really changes the meaning of the game’s title!
I’m not sure I would’ve agreed until...
Google allows sideloading, and loses the suit.
You wouldn’t have as serious an issue these days if the industry as a whole wasn’t so darn secretive. Honestly, when they know something, they should be transparent and not try to be withholden to PR for “controlled excitement.”
Now Star Wars Outlaws is my #1, but it’s got an invisible asterisk beside it.
After the bonkers year that was 2023, 2024 is looking... slim. Though it could be a good year for a game we’ve all been sleeping on to come out of nowhere and make a splash.
Remedy put him to such good use in so many titles, that their future games really won’t be the same without him. We’re going to feel his absence for years to come.
Blue Eye Samurai is a prime example of a series that could have been shot live action with minimal changes to the script
Cop-out. Choose between Karlach and Astarion, you cowards!
Geoff Keighly has always been a hype-man, first and foremost, and that’s the purpose The Game Awards serves. I think if we want a proper celebration of developers, we should treat TGA as more like the Golden Globes, and look to DICE as the proper Academy Awards equivalent. The Globes, after all, were voted on by the…
Arkane developing a Marvel game was definitely not on my bingo card
Why was it even so wishlisted? Was it premise alone, which has already been done (and screwed up) to death? Players are at least superficially aware of hype — cue the “remember, no pre-orders” meme — and yet can’t help but snowball the hype anyway. One wonders if players will ever break the cycle.
I’ll admit, I’m being a bit reductive in calling this latest open-world Avatar game “just Far Cry.” But after about six hours of playing through the first quests and early side adventures, I can’t help but shake the feeling that I’ve played this before.
All of the endings are a downer. It’s the nature of the Cyberpunk life. Phantom Liberty’s take on the end delivers a helluva gutpunch, though.
Yeah, I’m just not a participant in that discourse, so I’m clueless as to how to judge the shoes. I hope those who wanted them love ‘em!
iirc the dives are still in slow motion. But you still feel that build up of momentum, the better you do
Didn’t mind the new suit, except the new shoes. Just seems a lil.... product-placement-y. But I’m not a part of sneaker culture, so I figured it’s probably going over well for those who are — and if so, cool.
While Rockstar’s Max Payne 3 offered a shooter experience more resonant with contemporary third-person shooters—witness its tighter, “over-the-shoulder” aiming and cover mechanics, for example—the older games, having been released in 2001 and 2003, were uninfluenced by the trends established by Gears of War and Reside…