OvidiuGOA
Ovidiu GOA
OvidiuGOA

If you set it to run on startup it’ll start preloading all of that in the background at fairly minimal overhead. It’s literally the only app on my computer that runs on startup for that reason. Additionally, you can create customized library views that will persist, and anything in the view you’re on will get loaded

Still strongly recommend people use GOG Galaxy as their PC games launcher. Aside from the nice parts about GOG as a platform/storefront itself, it also has integrations with every other major PC storefront, which makes it a lot easier to get games the place where it makes the most sense instead of just always going

A Florida wildlife officer will put the bridge down. It has a taste for boaters now.

And honestly, there’s a reason mdf gets used so often - wood loves to warp over time as it absorbs ambient moisture. Various joinery methods look nice, but if all that wood warps, swells and shrinks in different ways, you’ll end up with a lot of cracking.

It’s not suicide at this point, it’s actively nefarious intent.

Not only doesn’t fit the mold, NFTs are the exact opposite of MP3s in the context they’re using. MP3s destroyed the notion of digital scarcity and drove prices down, NFT tries to ram scarcity back into a market that doesn’t have it and force prices up.

While “late” is relative and it definitely could get a lot worse, things like wealth inequality and worker protections are the worst they’ve been since pre-Great Depression days. One of our political parties is incapable of doing anything, and the other one actively wants to dismantle the government. Of course, it

The issue with blockchain tokens to digital goods is that the digital goods don’t exist on the block chain and the tokens only have “value” if someone else agrees to recognize your token as conferring ownership of said digital good.

Someone has spent a lot of money on NFTs.

The problem with that is the same problem with all other proposed “good uses” of blockchains; you could do the same thing more efficiently with a distributed transactional database.

They could use all those GPUs to work to cure cancer like the Folding at Home project.... but where’s the benefit in that amiright?

Exactly. And I know that 2D/3D animation for TV is completely different than a video game so it isn’t an apples to apples comparison. However, I just want to draw attention to my opinion that I just don’t think it’s even possible to achieve this comic book / 2D animation aesthetic in a 3D video game. It looks really

It’s hard to articulate what I mean without showing examples. Here is an example from Invincible.

I said this after playing the demo: It’s hard to argue with “free” (Game Pass), but some of the animations are outright bad while some are okay. Everything about the flow of the game feels jarring and janky. By choice the game looks like it’s animated on 3s or 4s, which is kinda cool in theory, but it just doesn’t

I get what you’re saying, but I’d say that for me, that ‘spark’ just isn’t going to come from something I only just ‘admire’: if I’m not enjoying something (especially something with a purposefully opaque narrative), I’m probably not going to forge a very strong emotional connection to it, either, and that’s more or

Pretentious way of saying player actions or mechanics :-P

I loved this review, however I think it is misleading to label Xbox games as multiplatform because they are available on Windows and multiple Xbox versions. I got excited about the game and then realized I can’t play it. Multiplatform should be reserved for games that are available on at least 2-3 distinct companies’

I think there’s probably an apt metaphor in there for the relative lack of detail in the environments and the relative lack of complexity in the game itself - it does just feel kind of empty, doesn’t it? Which I definitely think is more or less on purpose, but whether or not that ‘works’ I think is likely to be pretty

Yeah, watched a friend play it for a while and I just found that art choice extremely distracting. The overall aesthetic is great, and the game itself is intriguing, but that low-FPS animation style is hard for me to watch.

I like the look of this game in pictures, but the way the characters jerkily move in that weird stuttery low-FPS way they do is deeply, viscerally upsetting, and I can’t get past it, and I’ll never be able to play this or even watch a playthrough of it. I wish I were joking, because you make it sound like a neat game.