It’s funny because I remember one of the minor controversies at the time the game came out was that some reviewers were being too nice to the game. As I recall this is one of those games that earned IGN’s “something for everyone” marks.
It’s funny because I remember one of the minor controversies at the time the game came out was that some reviewers were being too nice to the game. As I recall this is one of those games that earned IGN’s “something for everyone” marks.
Feels like this happens so often that I wonder if people like this try to put tame “controversy” moments in just to blame it in case the game flops.
Nothing you’ve said there contradicts anything I brought up. Obviously a work depicting someone else’s IP cannot be sold without authorization. Which is why such a work will automatically demand a higher cost since the artist isn’t going to be able to profit off it the way a non IP work would. Epic doesn’t…
Did he specifically pledge to bring modern/future games? Because I can totally see them putting out older titles as a collection of ports, which would technically be “bringing Call of Duty” to the Switch.
You seem very hung up on the fact that Epic doesn’t technically resell the splash screen art (debatable, since many are behind the paywalled portion of the Battle Pass and thus are being charged for.) But I think a helpful comparison would be advertisements. Commercials are not technically being sold to anyone, quite…
The key is the copyright buyout, which massively increases the price. For a freelancer (who also have the additional problem of self-employment taxes and in this case, agency cuts) a significant chunk of their income is through sales of prints or other merchandise of their work that they produce. Asking for copyright…
Some of the best movie tie-in games of the age for sure. Is this genre still alive? 2D linear beat em ups have certainly endured but I feel like 3D ones just had their combat sort of absorbed by open world games like Arkham etc.
But I mean, the technical stuff is the only stuff that is objective. Everything else is a matter of taste.
Yeah I don’t understand that either. I guess maybe they’re trying to imply that game fans wouldn’t want to see the exact same thing they already experienced but in live action? Which is just not true in my reckoning. And it’s not like it’s dropping new viewers into the middle of something that only devoted fans will…
It looks great but I gotta share that I’ve seen several reactions online of: “Relieved to see a faithful adaptation for once instead of trying to insert modern virtue messaging” which aside from it’s usual dumbness is just, a very, very funny thing to say about TLOU.
Yeah that’s the big one, showing the result live for something like this is a bad call and always results in these sorts of “rally the troops” calls and it just turns into pick a side rather than everyone answering honestly.
“Great work we organized our community to push our game to the top. Wait that community is organizing to push their game to the top, that’s not fair!”
Really my only question is does it feel at all like Burnout because if so I’m sold.
The hate crime stuff is certainly curious since, based on the trailer I’m assuming they’re talking about the prejudice that is implied against the people who have some sort of connection to the Summons. But if so I wonder what exactly is depicted to warrant a hate crime descriptor specifically, since the whole “the…
Something I find interesting, and obviously others may disagree, but Charlie Day to me doesn’t really sound anything like I think Luigi would, but the energy he brings is so very Luigi that I love it anyway. Makes me think that Pratt could work if he has the right energy also, but I don’t feel it yet.
If Pratt’s performance is truly as bad as people are anticipating, do we really believe all these other established actors would willingly have their names singed to this movie?
Yes exactly. I thought Pratt was great in Lego Movie also, but if you look at his character, Emmet is basically the same role that Pratt always plays: The dorky, sometimes clueless Joe Everyman protagonist, just with the goofiness level adjusted up or down per role.
Or just some basic cleanser apparently?
Solo it definitely succeeds in creating a tension like you’re deep in enemy territory or something, being picky about encounters and having to get the heck out of there when the big guys start showing up. I ended up getting hung up on a contract for a lot longer than I expected and had to mad dash to an extract when I…
I know they’re also super profitable but I’m not fully convinced Battle Passes are more profitable than Loot Boxes, and I can’t help but wonder if the more recent developer shifts to them where previously there were Loot Boxes (looking at Blizzard) is partially because they saw laws like this coming.