The "last few years" thing is definitely bullshit. Earthbound's always had a cult audience, hence the ferocity with which people jumped on the Earthbound Zero ROM.
The "last few years" thing is definitely bullshit. Earthbound's always had a cult audience, hence the ferocity with which people jumped on the Earthbound Zero ROM.
No, I don't think so. I think there is plenty of positivity already. We live in a time where Kickstarters make specific, fan-favourite devs into stretch goals, when even someone as deliberately abrasive as Phil Fish has a significant fandom of apologists, and where many developers are comfortable enough with their…
Like in Saints Row 3, all of the characters are pretty much action figures or cartoons, and this extends to the aesthetic of the costumes and weapons vOv
Basically, here's what happened.
Well, you're basically saying it's stupid to make fun of how catastrophic the Ouya was, so I dunno if you're in a position to get all self-righteous about people having opinions?
That's because being enthusiastic about stupid things is stupid, but schadenfreude owns. Also he idea that there's inherently something better about being "positive" or "constructive" is just childish. Positivity and earnestness can be p. neat, but there's nothing inherently virtuous in them.
"Is Hyperloop destined to be the pipe dream of Elon Musk"?
Except for the most part it actually is ongoing. Chronic racism, severe trauma, etc— these things actually have trans-generational effects both in terms of emotional and economic damage.
Actually it's not scrappy games developers creating a console, it's seasoned marketing veterans with no idea of how to actually run a business that has anything to do with manufacturing or engineering. vOv
The Ouya is a flop. Its marketplace is stillborn. People may play and enjoy it but there's no way it's a viable platform for most developers. It doesn't matter if you enjoy having a box to play roms or android titles on with your girlfriend, it's still a failure.
No they didn't. They used deceptive marketing to generate a boatload of hype without even bothering to put in any real work when it comes to making worthwhile hardware. The Ouya at no point represented genuine change and its brand identity was incredibly incoherent.
This is basically the only reasonable attitude to have about the Ouya. Balance is a journalistic vice.
It was fairly deceptively marketed. They put out a survey, for instance, that implied that you'd be able to play AAA games on it.
It's not stripper though? Read my other post. Their documents say they're working in Food Service.
Also there were tons of prostitutes in the Soviet Union. The official party stance was to deny that prostitution existed in the Soviet Union because it was a perverse outgrowth of capitalism, and therefore could not exist under communism. Women who worked as prostitutes often had fake cover jobs, like the ones that…
The only mistakes it "lies" about IME are fingerprints, and those have been borked since the beta. Just use the verification tool.
You can find a beta/demo on Pope's site, along with two of his other games. Papers, Please is the most ambitious, but it's pretty clearly a continuation of The Republia Times, a game set in the same universe where you play a newspaper editor who has to assemble wire stories in order to keep your family safe.
You're aware that the Pink Vice plot is actually about Human Trafficking, right? In the game, Dari Ludum brings women into Arstotzka on "Food Service" work permits, confiscates their passports and other travel documents, and forces them to work as prostitutes. One of the women slips you a note on day... I wanna say…
The main reason's probably that it's a return to a style that isn't used much anymore, but rather than slavishly replicating the design mistakes of old (here's looking at you, Age of Decadence and Inquisitor) it's much more modern.