I don't like the rounded-surface buttons at all, my least favorite part of the 360 controller by far. Just feels awful after any extended play.
I don't like the rounded-surface buttons at all, my least favorite part of the 360 controller by far. Just feels awful after any extended play.
Thanks for this! Hopefully the post gets updated for others.
And the Heroic raid content still is, significantly more than classic content ever was.
Depends on how successful those arena runs go, you can get a lot of gold from successful play.
I legitimately can't tell if you're being sarcastic. I mean, I'm not saying I agree with the poster above that's just trying to bait you, but a quick search shows many (if not all) of those things on this site.
Well that's good, there weren't enough big-name games releasing in the first two weeks of October already.
Am I the only one that doesn't see this as a huge ordeal? Let companies try something new without immediately jumping down their throats about it. You might be pleasantly surprised by the results.
Additionally they were drawn that way originally, would be silly to change it for a series looking to stay close to the originals.
I was thinking this as well
This is up to $4600 now. "This is amusing, here's a dollar" doesn't sound like much until you have hundreds of people doing it.
I want to hate this, and people are going to try to copy it like crazy, but he's basically a genius that will be famously known for at least the remainder of the year, if it doesn't spin out of control into more.
I didn't realize he'd actually been taking more of a back seat to things for a while now. Will be interesting to see where he ends up!
And that is the biggest issue with games journalism right now. Everything is about headlines, shaming, and aggression instead of reporting and discussion. I think people seem to forget that the entertainment industry on any medium lives and dies by consumer/community feedback. If they're not allowed to try things…
I don't think you actually read my post. I didn't at all say women couldn't compete on the same level, I said it's more about removing as many outside variables that affect the competition as possible. There are plenty of female chess players that are as good as or better than the male players.
I don't think there's anything inherently wrong with separating genders for the sake of removing as many outside variables as possible, BUT I think the way they were initially handling this was way way off.
I'm not sure about that. Male and female brains are wired a little differently. That's not to say that they can't compete on the same level, but it honestly doesn't strike me as being that odd that a game with such a high level of mastery as chess would try to put everybody on as even level of a playing field as…
Clearly a mobile Terra genji glove/offering/double atma weapon slap fight simulator.
I feel like this is pretty cute and something I could see myself getting some amusement out of, but it's really not a $10 game compared to some of the astonishingly good alternatives out there at that price point. We've kinda hit this weird point where there's a profitable market for almost anything, because people…
I was really surprised at how good the first public draft of these models turned out, especially considering that the human male is probably objectively the worst model in the game right now in terms of being outdated.
This was exactly my thought too. The cathedral area also has nearly an identical layout / aesthetic to a room in SOTN. I love these type of games, but this looks incredibly uninspired. Way too much near copypaste for me.