Towerfall and Strider were 2 games I've been on the fence about, this is great!
Towerfall and Strider were 2 games I've been on the fence about, this is great!
A friend and I were wondering why there was always one clear winner after the first day, the reddit bit makes sense, as that generates a lot of participants. As mentioned though, I would find Valve rigging it hard to believe as what they stand to gain from it is absolute pennies in comparison to what they rake in…
Interestingly, I've hit a point these days where I will sometimes pick up games on deep discount, or lower-cost indie games in general even if I know I may never get around to playing them myself. In nearly every case I'll at least end up watching a playthrough of them if it hits a point where I won't get around to…
I'm glad that the creators seem to have their finger on exactly what's appealing about MK's over-the-top nature, but at the same time are now wrapping that in significantly better overall game design.
To be fair, Squall actually turns into a real character once you get halfway through the game. The first time I played FF8 I definitely stopped somewhere on disc 1 though because I just continually wanted to punch him in the face.
That controller looks like the most uncomfortable thing imaginable. I mean, it fits the aesthetic, but function and comfort are absolutely most important when it comes to controllers.
Except you get the whole movie for $15. To get the whole game, in this case, at $5/4hr, it would likely cost you $50, or more.
I wonder if maybe these are purposely tuned high to see if people would buy into it or be completely offended. Not a great tactic, but probably better than putting them all super cheap and realizing they need to bump it up, disappointing the early previews.
I honestly didn't find a problem with it at all. Some of the dialogue was cheesy, but that's not the VA's fault. I thought it was perfectly suitable for an AI.
I guess we all forgot there was an entry in the series solely involving a female protagonist.
But alas, it still gets posted on the Kotaku front page.
Wow, less drunk posting for you I think (or perhaps a misbehaving phone). My post was pretty bait-heavy, and not entirely serious, as the whole thing even being reported here is absurd. People really get riled up about this stuff though, why bother giving her even more attention?
Because it only counts if it's a female that everybody likes. Or is that too blunt?
The fact that anybody thinks this is a big deal is absurd. Of course they're going to have different settings for a promotional display on a big screen. There's also nothing at all telling on those lines whatsoever.
You know why? Because they're tired of being a whipping boy about the issue after being forthcoming about what happened during their development/design process. Because a single twitter posting turned this whole thing into a giant conspiracy that clearly they must be lying.
The original Legend of Zelda had very little in the way of 'puzzles', the vast majority was singular hidden blocks. I wouldn't really classify that as block puzzles, there was typically only 1 or 2 steps each.
Really, it has never worked before? The original Legend of Zelda? One of the most popular and successful video games in home console history? You can't be serious.
People need to get a grip, this is like a 2 year old tantrum on a mass internet level and it's all over a misprint that lasted a few minutes.
The original Legend of Zelda was 'open world' and had very few of the 'puzzles' we see in current Zelda games.
As excited I am for the return of Star Fox, I don't see myself enjoying this if the only way to control it is with motion/touch controls on the gamepad. Any sort of motion/touch controls have just never stuck with me.