Silliness aside, can something be considered a game if there's no actual input? At that point wouldn't it just be a movie (or whatever your preferred motion picture term may be)?
Silliness aside, can something be considered a game if there's no actual input? At that point wouldn't it just be a movie (or whatever your preferred motion picture term may be)?
I like how you even write in the comments that it's a slow process, that most of this stuff has been in development before a lot of movement has been made, but yet you still write clickbait articles where the actual positive undertones are buried under a sea of negative finger-pointing.
The vast majority of the gaming industry is male, which is precisely why the majority of gaming characters are male. Until that shift happens in the real world, the shift in the digital medium is going to be a slower process.
Being blunt: If you really think they lied about it, you're the problem.
And that is exactly the problem I'm expressing. Whether developers want it to be or not, it is a political statement because the community and gaming journalism makes it into one. Instead of letting it happen as a natural evolution of the gaming industry, it's turning into a "you better be inclusive or we're going…
Sure if you want to half-ass an animation and be satisfied with that, you could simply do a model swap a la Dark Souls and keep the same skeletal structure. I don't think that's really a good alternative though and making a proper model would take a lot more time and money. You don't just will this stuff into…
EXACTLY. Why would they lie about it? They wouldn't have come out to say they were working on it to begin with because they have to know there would be backlash. But they did anyway, and are getting completely shit on about it.
What's fanning the flames are "news" sites like this one giving press to people that are unreasonably flipping their lids over this and looking for reasons why Ubisoft is clearly evil and going out of their way to be misogynistic, or other such nonsense.
I don't want to start a giant conspiracy rumor mill, but that seems like the most out-of-left-field choice for a transmog set, even if it is totally awesome.
If they're going to offer a significant discount for owners of the PS3 version, I could see picking this up. Otherwise if nothing else I hope it gets more people to play the game that may have missed it originally, as it truly is fantastic.
I think it's pretty obvious that this is intended to be a spiritual successor to the Souls series, just with a different name.
I feel like Link's gender has never really mattered and really the games have never made a point of pointing out said gender at all. So if they want to specifically switch it up, sure why not. I just hope people aren't going to make a big deal about it if it turns out to be 'regular' Link.
This sort of commentary is killing creativity in the gaming industry, not spurring it.
This is looking pretty good, though I wish the trailer showed off more of the actual gameplay without crazy camera angles and additional screen-shaking. The actual game itself looks pretty great, show more of it without all the trailer tricks damnit.
Every time I see someone say who has "won" E3, I just sigh.
This seems like they're essentially looking to recreate the original LoZ with new technology, at least the feel of it. I doubt it'll be 'open world' like we're thinking in the Skyrim sense, which is more quest-log driven. Will be really interesting to see how this develops.
I hope those motion controls are optional :\
I'm not sure he's really that much older, especially not if Sully is involved. But even 5 years would be a very long time in terms of being 'out of the game'. They could also take it a massive step further if that voice of Sully is just in his head as a personification of the gun he picks up and motivation for him…
I think that's become more and more the MO when designing them. Once you get past the shock factor from the original, the only place to go was "How completely ridiculous can we get?", and they've done a great job with that.
I'm not sure how I feel about the combat. On one hand, I've always felt the AC combat actually works fairly well. It seems methodical by design, much like the Arkham series. That being said, I still have Black Flag sitting here unplayed (I know it's excellent, I know) from AC fatigue.