NeroAngelo2
NeroAngelo
NeroAngelo2

Keep beating that dead horse buddy. This argument has been laid to waste time and time again. Video games never been more profitable. Higher price tags will not translate into less corner cutting or better working conditions for devs, only more money for the publishers.

Over the past decade, the rising popularity of deluxe and special deluxe editions have pretty much increased the price of games. On 360 and PS3, $60 would get you everything upfront. Now it’s the shell price, the starter price. If you want everything the game has to offer, you have to buy the

Just like the good ol days!

Then don’t use matchmaking and let other people use it? The presence of matchmaking doesn’t detract from your own non-MM experience.

Destiny has been virtually the same game since 2017 and completely lost me with Destiny 2. I understand those simple paint huffing highs from video games with zero depth but I prefer to get them from Call of Duty, I guess. At least there’s not trying to be the next Isaac Asimov with every piece of game content. The

Ok. Lets pretend that what you’re saying is true and I match-make into a raid with a team of no-mics, we spend 8 hours on totems and end up giving up.  How does that affect you or anyone else that has a group of friends that stuck with this game and play together? 

It is gatekeeping though, indirectly if you want to get into semantics.

I’ve cleared heroic raid encountersin WoW, some of which have taken dozens of pulls, with half of the group without a mic. Even with LFG groups in destiny, it’s not uncommon for 2 or 3 people to not speak. People already leave mid run with the LFG tool, or show up with no champion mods, or sing into their mic for 20

Really? Because MMOs do it all the time and as far as I know there’s text chat in the game. If final fantasy XIV and WOW can do it then Destiny doesn’t have an excuse. If anything they could make an ingame group finder instead of having to visit the bungie website to do it

What’s worse, people not having a mic and making a raid slightly more difficult or a dev LITERALLY locking people out of end game content and end game rewards (that they’ve paid for btw)? Also, what a way to ensure new players don’t stick around or even bother giving the game a try....I lost count of the number of

Every piece of content in this game should have matchmaking. Period.

This right here. I want to be able to turn OFF matchmaking if I want to solo a strike. It would make “kill x-number of enemy” type of objectives, weapon catalyst progression, and crafted weapon levelling SO much easier than having to compete with other players for kills.

With the exception of raids/dungeons, everything should have matchmaking (even on GM difficulty), and said matchmaking should be optional (ie you can turn it off). Not sure why it’s at all complicated for them.

To further your point, I made an LFG titled “Ketch Master. No mic needed. Bring Champ Mods.” went without a hitch. Activities like that NEED matchmaking because not everyone can be soical. I love this game but i really want it to be better for everyone and not just people who have been with the game.

If you matchmade a raid you would literally never beat it, ever.

In a moment of weakness I jumped back in for a few weeks when a few of my friends were leaning on me to come back and I just don’t feel like HAVING to play on that schedule to be able to know what the fuck is going on and don’t have the option to find out after that in game.

Dumb of them and dumb of me to try to go

Expanded. There’s a few characters who weren’t in the original (Foo Fighters, Part 4 Jotaro, Prosciutto/Pesci, Ghiaccio, several others), and all Part 1-6 characters have their anime voice actors.

I’d love an English dub DLC, but I know that’d take some work. They’d have to cast the Part 7 & 8 characters since their

Ghost of Tsushima was mostly a joyless slog

“Everyone in Jin’s world is beautiful, but no one is horny.”

It’s for the players more than any continuity. There are still a lot of male gamers who refuse to play female characters and likely wouldn’t purchase the game if they didn’t have the option to be male. By providing a choice, they can appeal to a wider audience in terms of sales.