Neopopulas
Neopopulas
Neopopulas

I think people are having a very visceral - and probably overly dramatic - reaction to the silence. They see promises of weekly update, they watch videos of things that don't exist and immediately think of vaporware when the devs don't reassure them otherwise. Which is a kneejerk reaction, but its not surprising

For me, its all about speed. cell-by-cell doesn't take seconds, if it was instant and total, then its just cloning.

Honestly the modern era thing was my least favorite thing. It always felt shoehorned into the game in every one last the first, and i always dreaded the idea it would push forward into the modern era and become Mirrors Edge with swords or something.

Weird that its not on PC (though i guess not THAT weird) AC liberation eventually ended up on PC and that was still pretty cool, i guess we'll end up waiting but we might get it eventually.

Its by no means the main reason. People were defending the devs to the hilt for a long time before they started giving up. It wasn't a particularly mature sort of community, but it only started to get bad as the days and weeks of silence dragged on. Now the lawsuit thing is pure bullshit, you can be mad, but you can't

I'm still in the zone where i'll play every AC game. The only game i didn't like was... threee..? I don't remember, the one about the American Revolution, mostly because i'm not American and i just couldn't get too invested in it and all the hunting and the trees drove me to annoyed distraction

The problem with that is that the community is 'toxic' because - among other reasons - the silence, lack of updates, lack of features, almost zero communication, all things that could be solved if he (or someone) wasn't so quiet.

Being replaced, cell by cell if different though. Because it doesn't all happen instantly at the same time, its more like a chain of effects, so you can argue that since its not all new at the same time, the 'old you' imprints the 'new you' so its still all the same.

97% of that game is lassoing people and dragging them around. 2% is crafting items (like what, 11 of them?) and the last 1% is being ambushed by dinosaurs on the beach.

The biggest problem, that i've seen, with the early access thing is that there were a lot of promises that just didn't exist in the game. Dinosaur mechanics (herds and so on) some items, being able to attach foliage to yourself and lots more. People saw those demos and videos, bought the game, found out that it didn't

I've never run into that in Dota. But then the worst i see tends to be people who think they know everything and your a fucking moron. And its often less insulting and more tone.. very condescending or arrogant or nasty that way... or russians.

My friends and i can roshan before the creeps even spawn, you need a VERY specific team though.

I can pretty much tell you why too (at least, it seems obvious to me). In MOBAs (i play primarily Dota 2, but i've played LoL and HoN) is that they are competitive/cooperative.

People were pretty sure SC2 would never happen. Though i highly doubt any more WC games will.

People said the same thing about Starcraft.

I can't imagine WoW as cannon anymore. It used to be okay but its so sprawling and retconning and all that. I just want WC4

Yeah, it was all just a bit much for me.

i don't consider WoW cannon because its such a sprawling mess. The warcraft games - which i would love more of - and Starcraft have always had amazing storytelling.

At least 60% of my enjoyment of blizzard games have been their cutscenes.

That really is the core of the issue. I don't remember if it was mentioned that this was winterkewls first game, or that it wasn't even their full-time job. But even if it wasn't, it was safe to assume that it really was not a sure bet that the game would appear.