MrHouseOfNewVegas
MrHouseOfNewVegas
MrHouseOfNewVegas

I've never played a single Resident Evil game, possibly due to only playing like 2-3 games of the 1999-2004 period (Final Fantasy X and MGS2), and also never owning a GameCube/PS1/PS2. However, I did download the demo to RE5 on my PS3 and it freaked me out horribly. When that chainsaw dude with the sack on his head

Just be aware that there is kind of a screwball leveling system where each weapon levels up with the character based on how long they use it. Magic is the same way—it levels independently of the character. I remember spending so much time in the inns casting different magic spells over and over again trying to level

I have it on PS3 and love it to death. I bought the PC version because I have a sweet gaming rig and my PS3 won't work with my internet setup (tethered ad-hoc network) but my PC will so I wanted to enjoy the online features as well as possibly play through with my buddy. Unfortunately after hours and hours of trying

"Has the God of man abandoned us?"

Can I just say that I love all of my children? Fallout 3 was my first, followed by New Vegas, followed by Fallout 2. Anyway, it always seems like people are so quick to say how much and why they love/hate one over the other and I always find myself thinking, "Wow, that sucks. I like them all!" I can see where people

I could have written everything in your comment myself: First experienced Fallout with Fallout 3 on a PS3 and then replayed it several times on PC. Have at least 130 hours in New Vegas (and more in FO3) though I have completed it (but only once). Fallout 3 is one of my absolute highlights of gaming ever, and I've

That sounds just like Privateer, which came out in 1993. Every time you leave a planet, base, or station, it shows a little cutscene where your ship flies from left to right, away from the landing area and out into space. It was all about trading, i.e. buying food from agricultural planets to sell to mining bases,

I can see where you're coming from, but I personally am fine with them taking as long as they need. I know that often times too much time & money can actually harm a project, but I think that Mr. Roberts has more experience in this field and with this kind of project than anybody else in the industry so I feel giving

In a recent interview he said that the single-player, story-driven game—Squadron 42—currently has around 70 missions planned making it at least as long or longer than any of his other, publisher-backed projects like Wing Commanders I-IV and StarLancer. Then you also have the "MMO in space" game—Star Citizen—which

It sounds like you haven't been following the project very closely. They have opened and/or contracted with studios in Austin, LA, Manchester, Montreal, Monterrey (Mexico, not California), and elsewhere. There are a ton of people working on this game and they are still ramping up. Also, you need to do some more

This is a flight simulator, where EVE (which I've never played but am aware of) seems to be more of a strategy game. This game is all about immersion: Making you feel like you are in the pilot's seat flying through space, dogfighting with aliens, pirates, and criminals. I would suggest maybe picking up Wing

"Repent, and accept our righteous judgment!"

This...this is terrible news. At least Dark Souls 2 has a release date in the mean time. Fallout 4 and Dark Souls 2 - the only day-one purchases I will have made since...I think Wing Commander IV was the last time that happened. No wait, Half-Life 2! It wasn't as long ago as I thought.

Looks very interesting! Thanks for the tip - I'll give it a shot!

Yeah, those PSII dungeons (the two I played at least) felt like huge time wasters. Maybe I would have felt differently as a 13-year old with all the time in the world, but I've got a wife, a job, and four kids now - time to wander down dead-end after dead-end plagued by random encounters is just not going to cut it.

I put about 6 hours into Phantasy Star II (someone else on here said it was their favorite) but decided that it was just a bit too dated to invest the time in it that I could tell I was going to need to. So I started up IV and I think that's going to be quite a bit easier to really put some time into. Shining Force

I bought the Phantasy Star pack first, and then found a pack with Shining Force II on sale the next day. I bought the hell out of it on your say so! I'm so excited - love me some 16-bit JRPGs, and having grown up a SNES man, I missed all of these Sega classics. Not only that, now I have all of the Streets of Rage

Having grown up on JRPGs like Final Fantasy II (SNES ftw) boss fights were a big deal to me. They represented the high-stakes test of wits, skill, and courage that, if passed, would allow me to continue, and if failed, would punish and damn me to try ever and again. Maybe it was the music, but boss fights like with

$3.75? 16-bit? RPGs? = Recipe for no-brainer impulse buy.

You are in for a treat! Be sure to play the Prologue campaign first - it is a fantastic and memorable stage-setter for the rest of the game. A few tips to avoid some confusion/frustration: To set an "autopilot link" with the freighter you need to get within a pretty narrow distance of it, and on the final Prologue