MrCross
MrCross
MrCross

Firstly there’s legal pressure from the EU, whose customer laws demand that customers can get refunds on digital wares, and secondly there’s the influx of crappy early access titles that manipulate customers. It’s probably cheaper for Valve to put a wide-ranging system in place, instead manually tackling every single

Last gen, huh? Guess it won’t be *that* HD.

This game could be awesome or awful. It all depends on whether Ubi is willing to listen to the fan feedback coming in from the Alpha and making the game that bit more hardcore. Currently, things like the wallhack-o-tron (heartbeat sensor) and the complete absense of recoil is offputting a lot of the hardcore players,

The multiplayer seems the obvious main draw here, so if that’s not your thing, you should probably skip it.

Funny how you don’t mention how Gunnar Optiks has frequently advertised on Kotaku. Hardly a coincidence that this offer got itself a spotlight.

Funny how you don’t mention how Gunnar Optiks has frequently advertised on Kotaku. Hardly a coincidence that this

Wow, a contentious opinion there. TOB has been getting a lot of praise around th egaming world. I’ll look forward to finding out myself when i figure out why the engine makes my computer melt down.

For once in his bloody lifetime, the man’s shut like a clam.

I’m not competing, i’m discussing, but it’s obvious you’re not willing to carry the torch you lit once the weather gets rough. I shan’t waste any further time. Tata.

Not only that, but you seem to fail to engage with my arguments on anything but a superficial level. I’ll take that as a sign you’re running out of ripostes.

You’re mistaken. Dragon Age: Inquisition famously runs on Frostbite 2, developed by DICE for Battlefield 3 and now used by EA for almost all of their games to avoid coding new engines. Also, you think engines and bugginess are necessarily connected? I’ll point you to Skyrim, running on Bethesda’s time tested (and

It probably will be similar tech. This demo was made on Squeenix’s internal engine, which Deus Ex MD also uses.

I disagree with you on this. The focus on many of the newest graphics engines has been on ease of development and more dynamism. Unreal 4, for example, has included many tools to make graphical parts of a game quicker to iterate on, and thing like dynamic lighting saves time because you only need to place the light

Somehow i fear that PC Gamer and AMD representing all of PC gaming is going to have a few biases, especially against any games using Nvidia Gameworks.

Because the shitty developers of shit like the Slughtering Grounds and Earth 2066 being able to ban users off their forums, thus censoring and any criticism isn’t bad enough, now they can take away games we paid for at their discretion. Yeah, this is just real f*cking stupid.

Oh yeah, the London Monitor.

You’re assuming Bethesda gets off their arses and releases Fallout 4 during the next year, then?

OH GOD! NOT THE BEEEEEEES!

That .gif up top reminds me a lot of that one incredibly poopy boss fight in Wolfenstein: The New Order’s London.

I can perfectly understand WHY Valve had to force mod pages to stay up: if someone has paid money for a product, be it a full game or a mod, Valve can’t allow the creators to just take it down and run with the money. That said, this seems a shaky solution at best.

The ambiguity of the definitions is somewhat compensated for by the clarification that Tripwire will only go after the Very Worst. As in massive repeat offenders with a proven track record of horribleness.