Moogleking
THE_MOOGLEKING
Moogleking

A bold proclamation (and an obvious cost-cutting measure)! But I think they're jumping the gun, and going too far at that. Only time will tell how this turns out...I think, if they follow through on this statement, we'll see the first commerical field test of an all digital market. And between you and me, I think the

Internet outages preventing gaming is just one of the many problems with a cloud-only/always-online future.

How on earth do you region lock a PS3 game?

It's more of Nintendo of America being lazy/stingy and waiting for NoE to do the localization jobs on "risky" games for them.

It's more of NoE being lazy and waiting for NoE to localize the game for them, so they don't have to put any money into it.

My only complaint with Kinja, other than the "no comments all at once thing", is that the way it bubble-sorts comments is pretty un-democratic. Every commenter should have his say on an article and have the chance to be heard, not having to worry about his voice being muted by a popularity algorithm. This is exactly

Cloud gaming is fine as an alternative. It can be conventient and open new gaming opportunities. But it has to STAY an alternative. The option for hardware-based gaming must always be there, or we'll have a problem.

...dammit...I don't want to pay Capcom any money...but I like what I'm seeing...

Pretty damn good looking, NECA impresses once again.

Really no question. Genesis version controls tighter, looks better (SNES has more colors, but Gen has higher-res sprites and FAR smoother animation), and has better mechanics.

Korra is a fine attempt to live up to the original series, slightly tarnished by production problems, pacing issues, uneven writing, and studio interference.

Probably a dev extension of some kind. Looks to me like it might be a port for stand-alone HDDs, which are probably used to store games in development.

I'm assuming Windows users just run it in DOSBox?

Honestly, cross-play is not as big of an innovation as it sounds. They're just writing the games to use a universal save file, and to sync to your files via cloud saves.

Frankly, the 3D craze was a short-lived gimmick that we all knew wasn't going to last long in the consumer market. Nintendo was just unfortunate enough to try and buy into that craze. At the end of the day, after all, it's not about the tech, but the content delivered by that tech, right?

B/W 2 is looking better and better. Kind of the "battle royale" of Pokemon games - in other words, the one the fans have always wanted.

My only beef right now is the whole "Discussion is closed" thing - why on earth do you have to turn off discussion on older articles? It makes no sense and is a real pain.

Analyzing the project, the people involved, and its trustworthiness/quality (aka no more RPG Maker, free-tileset games made by high schoolers getting 40k funding) before listing the project on the site.

All of this can be mediated by Kickstarter SEVERELY RAMPING UP ITS QUALITY CONTROL.

...you win yet again, Gabe. Bravo.