Mizafim
Mizafim
Mizafim

@lonewanderer: That's pretty much how I'm looking at this. The footage was obviously fake. And aside from this guy's legitimate talk about Kinect's tracking vs the Move's for this kind of game, the lack of any movements in what is essentially a close-range (to medium range if you do Force powers) would, to me at

In his office high atop Activision Tower, watching the perpetually stormy skies in the surrounding area, the man in an oversized black chair smiles his evil smile, and spins to his desk, picking up the phone.

I'd be looking forward to this....if I can ever get into a game. Figured they'd fix the NAT issues from the beta (which I thoroughly enjoyed when I actually was able to play), but it's still the only game I've played online on the PS3 where I basically can't connect (or it takes upwards of an hour to find one I can)

@the_loxster: Ditto. I've been looking forward to this since it was announced, but even with the massive improvements in AC2 (though I liked the original anyways) and having played in the multiplayer beta, I've still been a tad afraid that it might not be as good as I'd hoped.

@dowingba: Another fine story of what lies behind...the Scary Door.

@Datacide: Hell, baby torture, I can barely recall any games with torture in it. I remember when World at War came out and there was controversy about the opening scene, which had a bare minimum of it. I can understand them using a really extreme example, but it's definitely not realistic.

What kills me is that they keep bringing up rated M games like Postal/Manhunt, and seem to think that all rated M games are like this. They're grouping them with games like Assassin's Creed and Mass Effect — games that admittedly have violence in them, but where it's simply a device and not the sole focus of the

@Đipic: That's my thinking. The Force Unleashed reference in the article doesn't work all that great; you could easily make an arm wave do that kind of thing if it could detect a closed fist. Something like Prince of Persia's wall-running, however....a bit harder to do, as most movement will be, even basic ones.

@mhaberman00: You definitely could electrify enemies as well as objects. They called it Electric Bomb or some such thing, and it was great for dealing with grouped enemies.

@Sunwind: I'm guessing he meant free-roaming in that it has sections that aren't necessarily 100% linear (branching paths or open areas or something).

@Michael Dukakis: I dunno. There's plenty of things the PS2 has that still give me a Woody.

@Smex: This. I did the exact same thing.

@Walking Eye!: It's Morph, if I remember right. Basically changes all the NPCs in a certain range into your character type.

@Nick Edge: It's okay, I had a buddy of mine tell me that hunters — I think, it might have been druids — are getting an ability to put down mushrooms that have a proximity explosion. All I could think of was League of Legends' Teemo.

@BasedOnLuck: Oh, I realize their reasoning for using a forum. At the same time, however, I know it'll quickly get bogged down with nonsense posts and reposts anyways, so eventually finding out if stuff has actually been submitted will require a fair bit of slogging.

@hurricanedj: I must have missed that it did, though I'll admit that I don't think I ever had anything I thought about submitting, which could be the reason.

@Firescorpio1: They basically are. I'm in it, and I'd love to give feedback on it (positive and a negative or two). I just don't know where to do so. Nothing in-game, nothing on the pre-order code slip I was given, nothing in the email with the actual beta code...