Much respect Jason, for the work you’ve done and the decision you’ve made.
Damn, this isn’t unexpected, but I hate to see you leave. Thank you so much for the hard work and great reads over the years. I look forward to seeing where you go next and will follow. The owners of this site don’t deserve to employ you or your talented co-workers.
I’m always slightly in awe of the journalists that manage to combine knowing their beat inside and out with the genuine perceptiveness that’s required to understand what isn’t being covered but should be, and how that fits into a larger picture. When I think back on the work you’ve done on crunch & working conditions a… Read more
Surely includes Assassin’s Creed: Ragnarok though right? As much info as has leaked on that already, it seems crazy to think it won’t make it out this year.
I understand that the new “kotaku.com”-less endings of the video has been replaced perhaps with the ASMR of Tim forcing liquids down his throat from the very same brand of coffee cup located in my office, but after being conditioned for it for a while now I am left sonically frustrated at the close!
Very much so. I’ve been a lifelong Nintendo fan and this is one area where they seriously have catching up to do—as someone with autism who went to a college for students with learning disabilities, accessibility is hugely important to me and it’s amazing to see a major player like Microsoft leading the charge in that… Read more
Guh, I love this, but at the same time, it highlights how difficult it is to get accessible gaming gear. Nintendo, in particular, routinely fails to consider mobility and access issues for those with disabilities. Even seemingly minor things, like changing text size and speed does so much for making games more… Read more