MisterForkbeard
MisterForkbeard
MisterForkbeard

Yes. This is a real problem.

The introduction to the game just kinda sucks. There’s a ton of plot-heavy work but the plot isn’t that interesting at that point, they spend a lot of time making you walk slowly or take control away entirely, and you don’t have most of your more interesting combat abilities.

So the

I will admit I bought the game partially because I saw some of the misogyny and some other -isms directed at the game. And then enjoyed it quite a bit. 

True. But you have to make the beginning interesting and the story at least somewhat enjoyable or you turn people off, right?

Some TV shows screw this up. Agents of Shield did a great job with the big reveal in season 1, but they lost a lot of viewers in the preceeding 10 episodes because it just seemed like an

I really like Forspoken. But it’s a case where the beginning of the game is just markedly worse than the mid and especially the end and you really do need to stick with it.

The beginning of the game is where the story is least interesting, the main character is most dislikable, you have limited combat options and they c

So basically, the same stuff I can get by reading tweets from people who follow Elon Musk. Good to know.

I used to do a bunch of QA work back in the mid 2000s on enterprise software. I had something like 12 computers in my cube. I got in trouble once for reading the (gaming) news while working, though I was literally doing it while the other 11 computers were chugging through tasks I’d set up.

I might add, I was about 30%

Roiland has always been... how do I put this. A self-aware edgelord? Dude’s public work is that he writes terrible people doing terrible things, but they’re all sort of in on the joke.

I’m not surprised at all that the guy is an asshole (and worse) in his personal life, though it wasn’t guaranteed. But he probably

The one exception here I have to all this is that it also takes place before Voldemort’s Big Day, and the 1800s are a vastly different place morally than the 2000s.

So yeah, I could see it as only being regarded as ‘uncouth’ if a privileged magic teenager kills a bunch of evil violent people (who would also kill them

It plays a little weird on the deck. Had some graphical issues (oddly enough) and had to switch to the manual keyboard once or twice.

But yes, totally worth it on the Deck, too

I bought this collection the day it was announced for PC and always suspected it would come to Switch.

It’s GREAT. If it was on Switch I’d really love to play through FF5 and 6 with my kids. The PC just wasn’t really conducive to that. 

Could be. I’ve had similar issues in a number of other games - it works great until it doesn’t, or it’s subject to very random slowdown that doesn’t resolve until I quit the game.

Still other games work flawlessly basically forever. The Deck is great, but it’s always going to have some of these problems given that’s

I used to prefer PC games because I could fiddle with them. I had lots of time.

I don’t have that time now. So while I prefer PC for a lot of types of games, I spend a good amount of time on consoles. The Deck really is just a platform that plays generalized games though, so I’ve had a number of small, weird issues on

I have the opposite experience.

Switch games generally just work well out of the box. Steamdeck games often have a bit of fiddling to get working. I love being able to play God of War on my deck (even if the controller isn’t great for it), but having to play with settings on it or having to fiddle with shit to get

I disagree. I really liked it - some of the consequences were a bit out of left field, but most of them made a lot of sense.

The fact that you can’t foresee the long-term consequences of your actions was really attractive. If you let that one guy go, maybe you feel like you’ve made the correct moral decision, and also

The Witcher 1 was a fantastic game in a lot of ways. I loved the plot, and there’s a lot of thematic subtleties there as well as a few “boot to your face” moments that really make it shine. The combat is pretty decent, once you get used to it.

But what I really loved was the consequence in the game. Lots of decisions

I’m a lot more positive about this one, and I’ve put about 12 hours into it.

Basically: Combat is a lot of fun, and I like how it incentivizes exploration with improvements to scanning, stealth, and a small amount of limited combat upgrades.

The story is aggressively fine, and one of the main characters (Laeticia) is

Honestly - if they’d put it on Switch, another console or on PC it probably would have done reasonably well.

But mobile-only was a great way to kill it.

The PS Premium set is pretty useless other than the Sly Cooper games. But that PS Extra list is pretty great.

I’m enjoying it quite a bit. I’m not as into the miscellaneous game activities (there are a LOT and while they’re all pretty fun I just don’t see the point - especially the extra challenges in some missions just aren’t worth doing).

But I like the characters and their interactions, for the most part. Sometimes they

Look, I’ll probably pick it up. But the whole “lost melancholic ruins” and lonely piano music really doesn’t work for a Sonic title. At least they’ve got a hint of more normal music at the end of the trailer.