@DocSeuss: Things like what it says on the box are generally kind of out of my department, but personally, I'd definitely like to see "season two" on the box. =)
@DocSeuss: Things like what it says on the box are generally kind of out of my department, but personally, I'd definitely like to see "season two" on the box. =)
@Benevolence: I have never heard about that kind of a problem with the saves, that's really weird. That's not what it should be doing. Unfortunately, I can't offer you any advice, but if that's what it's doing, I'm puzzled.
@DocSeuss: It's on a sign in Episode Three, when you're on your way from the Coal Mine Museum to the Cauldron Lake lookout point. I don't remember the exact location, but I think it's just before the hanging bridge or thereabouts.
@FraGNeM: It's worth pointing out that the Andersons are booze-addled and senile old men — surprisingly cunning every once in a while, sure, but still, they're not exactly okay in the head. It is not, of course, uncommon for people in that situation to confuse the people they meet with people they knew in the past, as…
@DocSeuss: Well, you CAN get instakilled by the tornado, if that makes you feel any better. ;) All it takes is a tiny bit of loitering at the wrong spot or a badly timed jump. But yeah, it wasn't intended as a "survive or die" kind of a thing. At that point, Wake pretty much already has the upper hand — which is a…
@DocSeuss: Well, Cauldron Lake is indeed the 8th deepest lake in the world. (And it might go a lot deeper than that, for that matter...) In real life, that would be the Great Slave lake in Canada, which is 614 meters deep (or 2,015 feet). That's a hell of a lot more than your standard SCUBA gear can withstand.
@FraGNeM: For him, it would be worse. Wake is in a fairly bad shape by the time we get to the events of the game — he's functional, sure, but he really is falling apart. He can't work, he knows his marriage is in a bad shape, he keeps getting in trouble because of his temper and poor judgment, the excessive boozing…
@DocSeuss: Well, I'm a big Bradbury fan, so it's entirely possible that it was an influence, but it wasn't something I consciously thought about. (I can't speak for Sam, of course.)
@Dionkey: Sure, I see a lot of that kind of stuff — our own forums are full of people talking about it. =)
@Dionkey: Seriously, I'm having a very good time here. A part of it is just the obvious ego boost that comes from many people enjoying your work, I ain't gonna pretend otherwise, but more importantly, it's very cool for me to see so many people really getting into our world and into the story and the characters. Lots…
@Leyez: Thank you! We really did want to make a game for adults, so I'm very glad to hear you say that. Obviously, young people can enjoy it as well, but I think a lot of the subject material is probably going to really sink in only if you've got a bit of life experience under your belt — things like Wake's marital…
@Paradox Viper: As far as the brightness goes, a lot of it comes down to Wake doing his very best to find excuses as to why he can't work. (Also, bear in mind that the first time we see that he's seriously sleep deprived and still suffering from a recent head injury; the second time around he's also been drugged.)
@redeyecoyote: A snow globe, you say? Maybe... maybe we could release a patch or something... ;)
@Dionkey: Hey, I don't mind questions as long as people understand why I have to be tight-lipped a lot of the time. =)
@Uzumaki_Kiba: I really don't know, sorry. There does seem to be quite a bit of interest in the book (as there should be — I think it turned out really, really well!), so who knows? But it's kind of beyond my area of expertise.
@FraGNeM: Well, obviously you don't have to like the ending. Different strokes and all that. I'm just saying it's not intended as a huge cliffhanger.
@Dionkey: Well, it's not really so much about writing per se as it is about acts of creation. Wake's a novelist; Zane was a poet, the Andersons are musicians, Rudolf Lane at Cauldron Lake Lodge is a painter... so there are plenty of very interesting opportunities (with plenty of interesting gameplay possibilities)…
@IronmanSS: None of the above, I'm glad to say. I find it hard to explain our reasoning behind this whole thing in great detail without saying things I can't say, but yes, you can see that Nightingale is a man on edge, and he's extremely serious about catching Wake — he's not an officious jerk or something, he really…
@NeöStarr: If there's a game club for the DLC, I will absolutely be here for it. I'm having a blast.
@Xylophone: Well, that's really a business thing, I just write "flaming eye of Mordor" jokes. =) I would imagine that the reasons for including it are more or less identical with the reasons for including it in any other game that has it.