There will be an F-Zero announcement.
Then at the end they'll reveal that it was a joke.
(laughs)
There will be an F-Zero announcement.
Then at the end they'll reveal that it was a joke.
(laughs)
The difference is the eye and hair color...
Ironically, if she looked too Filipino they would've complained that she's a racist caricature.
Well, just from the headline alone I was like, "Wait, alchemy is real?"
Yeah, it's the nose.
Pretty much what I was expecting.
I am glad to be of service.
I am glad to be of service.
That's sort of what I was thinking. I mean, if you look closely at character's jaw lines,cheek height, and other things, they are at least extremely similar to the other characters. Whereas in real life people have all kinds of different facial structures.
Extraordinary.
I guess the eye color and hair color are artistic liberties then?
I don't understand why someone's 'anime' version would have blue hair.
But people love their low-res, choppy, silent, 3-second videos!
Will they get a Cease and Desist?
Place your bets.
No.
Holy shit, why isn't there a Weekend at Bernie's video game? It could be like a combination of Octodad and Assassin's Creed.
I can respect that, but I want it to be 100% intense.
Judging from the replies, I guess I'm in the minority.
It always breaks immersion and reminds me that I'm just playing a video game. It doesn't ruin the game for me or anything though.
This is why I'm not a fan of ragdoll physics. They flop around without any weight. Maybe it would take too much processing power, but I really thought that we would have ragdoll physics with weight and move more realistically by now.
I don't mind VR, but I'm not a fan. I see it like motion controls, I don't want it in my games unless it's absolutely flawless. The thing that bugs me about VR is that constant... 'tilt' I guess you could say. It's as if the headset is too sensitive at reading's people's head angle. Thus every video I see it looks…