Maveritchell
Maveritchell
Maveritchell

@gigawings: Right, the objects and quantifiable notions are the easiest to see, but I'm also referring to things more ethereal, like emotional responses, communication, unsolicited action, etc. Everything can be theoretically viewed through the window of an action-reward relationship.

Game designers make games out of things that have no apparent statistical benefit in real life. For example: they reward you for points, say, for shooting a guy and more points for shooting him a certain way. They give you incentives to run people over with a car but also quantifiable incentives to avoid doing so. (I

@gordeaux: But you hit the key point in your first sentence:

Without detracting too much from the obviously noble cause; I did find it somewhat perplexing that my child was accepted into the gifted program and then a week later needed a math tutor.

"And there you have it, your three main components of a ham sandwich in one convenient, easy to distribute package."

@Batmanuel: I want to riff off of his "no because I'm so in love with you" line, but it would be pale and formless next to the excellent choice you just made.

"I want to be where the PBR" is pretty witty.

I think you're really hitting close to the point. I think there's a key dichotomy of "super" comics - superhero comics and superpowers comics. The latter is wish fulfillment; gee, he has powers and he's just like me, that's neato! The former is speaking less to a desire for power and more for a need for a paragon or

Inherited momentum from movement with no drag or atmosphere acting against it.

The Dread Pirate Roberts is here for your souls!

@stone500: You listed a bunch of throwback games, but things like this or like Minecraft use overly simplified graphics because it lets small teams (comprised of mostly coders) take on much more ambitious projects than they would otherwise be able to take on. The simple graphics are just enablers, they're not

So now we come full circle.

@Dex-Starr: It's worth mentioning that Killer Moth has shown up in Batman TAS and LEGO Batman as well. Look at anyone's goofiest issues, and they'll look goofy, but he's actually got pretty decent potential of showing up (his set of abilities - mechanical flight and flamethrowers - would work well for a video game).

"It's Friday, I'm hungry?"

Its portrayal and seeming promotion of torture is abhorrent to her liberal nature

@diabadass: This sounds exactly like the tactics in the first Dragon Age. You could pretty much do everything described above in it, too.

Re: Title-

It's actually a biblical allusion; it doesn't really have anything to do with a 12-hour clock:

@KamWrex: That may be the statistician's question, but I think the logician's answer is "almost certainly they come from correlative data." They obviously don't preclude a positive relationship; they are likely the questions that demonstrate the highest degree of confidence in the correlation between set "good

It's not uncommon for companies to remove elements during R&B.