M0squ1t0
Moskeeto
M0squ1t0

I read those last two words as in Counter-Strike. "Terrorists win."

I think they wanted to prevent piracy hurting their sales overall so that people that really wanted the game would get it on a console. I still think it's stupid though but that's probably because I'm not a pirate and buy all my games legitimately. I can't wait to pick up once it's out though because I really felt

Back to Karkand is free if you pre-order if I remember correctly.

Don't forget the Super Mario sounds. :D

I just know I'm going to see a lot of CoD fanboys that are going to say that Valve copied Treyarch.

I don't think so, but it would be nice to see console players enjoy some of what makes PC gaming special.

Same here. I don't think any platform should get any DLC first. It's better they be released simultaneously. I was really starting to like DICE for supporting PC too. :/

Just read the forums. They already have.

Hallelujah! My favorite mod is an official game mode now! Nice screenshots too. The character models look much more detailed now. Looks like the textures are higher res now.

Despite not knowing football (I prefer soccer), I know the size of a football field, so that estimate really helps me realize how long of a distance that is. Thanks.

That is awesome. I've been anticipating this one for a while. I kind of miss the charm of sprite Phoenix though, but the 3D looks fine.

I obviously don't know how far 300 meters is then. I wish I grew up with metrics. :(

Knowing Tripwire, I'm sure the game will be running much more smoothly by then. See you on the battlefield then!

You only hear your team mates speak in English, while the enemies speak in their language. There was supposed to be a feature where you could turn off English altogether, but that's missing for now. Perhaps they'll add it in a future update?

You can't just jump into a vehicle. You have to choose the tank commander class in order to use it. It's also not overpowering due to the long reloads the anti tank soldier class, and being easily killed by an enemy tank.

Lol, that's what I thought. I tried adjusting my sights for distance, but it turns out that just aiming straight at the targets was the way to do it. I guess bullet drop didn't count there?

If you shot an enemy and you still see him standing as he dies, it's because the player is bleeding to death and still has a chance to shoot back at you before he collapses.

Another thing I'd like to now is that the guns feel right! The iron sights and recoil are great and really make you feel like you are actually shooting a gun. I don't know much about firearms, but that's how it feels to me.

"Don't forget to bolt your rifle after each shot soldier."

Well, there is the Rising Storm expansion, which is based in the Pacific Theater, to look forward to. No details on whether they'll charge money for it yet. [www.risingstormgame.com]