LuauDesign
LuauDesign
LuauDesign

There is no such thing as too sexy.
Only not sexy enough.

Interesting idea, but a survival game with no permadeath?

Like anything, it depends on the artist. Simon Bisley did a Raphael/Casey Jones LS with Kevin Eastman, and everything is in typical Bisley steroid-freak style. By way of comparison, the Bay turtles do look lithe and lean.

So…April O'Neill is Leeloo?

But they rarely act or behave like ninja. Ninja are trained for infiltration and assasination. A ninja would deal with someone like Shredder by killing him while he slept. Now what the Turtles usually do, which is use their martial arts skills to fight enemies at odds greatly balanced against them, isn't what a

With the director of Wrath of the Titans and Battle Los Angeles, how the turtles look, good or bad, don't matter. It will be a terrible movie.

You mean Jonathan Liebesman

I really like these designs. The wooden armor on Leo's chest is a great touch along with the rest of his outfit. The face will take some getting used to but it's a more realistic look. That can be good or bad. They're trying to make bipedal turtle people from an 80's cartoon look realistic which is ridiculous in and

In my opinion if a game doesn't at least get 11.75 out of 10, it is probably garbage...

Well, that's where the issue with stretch goals come in.

I wish they would too - far better to be honest about what's really needed, than overpromise and underdeliver.

Another problem is that this here shows all the DELAYED projects as if they are failed projects that will never finish.

If only we were able to take a peek under the hood of the big industry developers.
See how many delays and postponed projects they have running around... Probably projects that run on massively bigger

And who's fault is it that the games don't get finished? The banks? The payment system? The consumers wallets? No, it's the developers. Any game can be made on any funding model, yes the amount of money is certainly a contributing factor, but in the end it all comes down to whether or not the developer knows how to

OH NO! You offended me with your hurtful comments! I can't take all their negative criticism!

"a guy who is responsible for your hobby."

*GASP* How can you say such hateful things! Oh, my feelings, why... WHY OH WHY?? Why won't people think how much harm their words are causing.

I'm not Cliff Bleszinski. I'm not Ken Levine. I'm just a guy who has seen a lot of hatred that is undeserved for a medium that really is just a piece of entertainment. I'm relatively new to the field—I've been working in games for five years—but I have never seen this level of hatred in any other industry. Do

More than Jennifer Hepler (who had the audacity to write for Dragon Age 2) or Phil Fish (who said mean things to people on the internet, the fiend)?

Person writes heartfelt blog article about how much they dislike internet hate.