KiraXD
KiraXD
KiraXD

technically... in this picture... yeah :P

posted over on kotaku but heres my John Wick

cant do ugly...

i mean yeah i get what the crowds are for and really ARENT meant to act more lively... but it kinda separates the good games from the great games.

something as easy as a perimeter that triggers differing AI behavior around key areas would fix all that.

they are on the watch list already definitely, im sure they disappear if they say anything about what went on there.

we did the exact same thing to a friend of mine... replaced his green tea ice cream with scoops of wasabi... i think everyone has done this at least once lol.

lol... like i said... i was 13 when golden eye came out and brosnan was rad... i cant say i still think that way... the brosnan bond movies are terrible now that im in my 30’s... but ill stick with Moore > all

This Dude looks like Joe Gilgun

great article, as a fellow artist, i have loads of respect for this man, he was amazing and brought life into those games... it always feels like the concept artists and 2d guys get pushed out of peoples minds when big games come out... but people need to realize... it starts with artists like us. its where the games

yes i know... but with recent movies... all of which had similar plots and “syndicates” this particular story seems repetitive and unoriginal.

Moore is my favorite... then Pierce Brosnan because that was kinda my eras cool Bond if youre an 80’s kid (i was 13 when golden eye came out... so... lol)

The syndicate... so Spectre is just The Syndicate from Mission Impossible and Agent 47, and The Man from U.N.C.L.E.?

lol oh man so i wasnt the only one who thought it was shit? lol.. yeah it felt like it was trying to be Borderlands in a different setting... but failed big time... it wasnt witty... it wasnt fun... just give me borderlands 3 and ill be happy. even the graphics werent impressive.

most older games took CRT limitation into the art direction... shading, textures all created specifically to look a certain way when displayed on CRT. changing that changes the intended look of the game. it all starts with art direction, you can make a pixel game for digital displays, like CHASM, which is made

27” Samsung Dyna-Flat with component ins... love this TV for my retro consoles.

Unity... memory 9 - sequence 1

what are the strings to edit to play grognak?

Joe Madureira’s Ghost wallpaper though...

yeah the first thing that i thought of was that in Syndicates its like an entire, new, model, maybe even a whole new Jacob model with differing hair, facial features and animations?