Kevroeques
Kevroeques
Kevroeques

I'm pretty sure the manuals were fluff pieces that were created with nothing in mind except to fluff the lack of in-game story. I don't take it as canon- especially in the early NES days. The actual space pirates weren't even in the game. Stories are written as they go, and Other M was no exception. Samus did not

Thanks! I often feel that there are too many sensitive people on the internet. Some games may objectify women to extremes, but Metroid and Smash Bros are not on that list. She may have a pretty face and good figure, but she's not actually showing skin or doing anything sexual- and the heels, while kinda cheesy,

Anything to make Dwayne Johnson applaud.

Very good point. When I think about it literally, it's funny how this is barely expressed graphically in Metroid II or Super Metroid, but the implication in my imagination is completely apparent.

Well, by "character" I usually mean personality. I know her motivations and resolve were always clear- sorry for the confusion there.

And you have your choice of games to buy, I suppose. Not every game is for you, so don't assume that games that have attributes you view as wrong are for you.

Exactly what I was trying to say. Great job being black-and-white literal in a poor attempt to present a counter point.

Allow me to clarify: I didn't state this because I think it is necessary, rather, it is necessary for industry. In entertainment, there are almost always ideals when dealing with character portrayal. Even in strange real life examples, such as Schindler's List, Catch Me If You Can and Goodfellas, the actors chosen

Well, I never claimed to be factual, hence the term "probable truth". As far as speculation goes, there are always inferences that are much more likely than others. Again, Samus' character was all but nonexistent and barely touched upon until Fusion, basically absent from the Prime series, and wasn't near concrete

Then go for it. I may be coming off as snarky or angry (as text often does), but I'm just trying to inject a bit of realistic thought into this commentary.

Listen, based on your words, you have really strong feelings about female objectification, and have an idea in your head of a fictional character that has no concrete attributes or personality. That picture you posted earlier is from Nintendo Power, and was written by Americans who didn't create the games, nor did

I hate to say it, but Samus was designed by men, in an era when women were easily objectified, in a country where women played a smaller role than men and were often objectified in said era. Samus is supposed to be a woman who says nothing, looks sexy, and gets half naked when you do a good job. These are not my

Injecting your own idea of character into a character with no...... character. Other M was the first game in which she even had character. The narrative in Fusion didn't really exude character as much as it barely touched on it, while mostly using itself to narrate the game to add depth to the linearity. Anything

I would get the XL- the extra screen real estate makes all the difference. There are really no games where 3D is essential to play, however it's good to keep the option there. Mario 3D Land benefits a bit from it, and is actually one of the easier games to view in 3D. I also find that games with a need for spatial

MONSTER HUNTER 3 ULTIMATE. More time/money value than Pokemon- the first game to achieve such a feat in my little world (If you don't count replays of FFTactics, FFVI, FFVII or Chrono Trigger).

I have a complete Pokedex in Pokemon Y, and I had one in Pokemon Black 2. Hire the shit out of me, Google- I'm sure I can figure out how to market things in unconventional ways without having a master's degree in whateverthefuck.

Perhaps I can help you here: While we can all admit that Steampunk was sort of cool when it was original, it- like most things- loses luster big time when repeatedly eaten, shit out, and re-eaten by the public. This is what's known as "selling out" or "becoming mainstream", and it hurts some peoples' brains for a

Sorrow: we're much more likely to see another Popeye game before we see a new Mega Man game.

True to that, but I still feel that tweaking the aesthetics of that design to fit the modern Ridley would be acceptable. Besides the overall body size and the wing ratio, he really hasn't changed that much. No more than Samus, at any rate.

Ummmmm.... remember the original Ridley?