Kenshi_Ryden
Kenshi_Ryden
Kenshi_Ryden

See my comm at ekesp93. Basically, I guess you're right, but it goes without saying, really!

Yeah, I mean, there would still have to be specific routes to take. In that sense it would be linear. The routes would just be spread over a much larger area and combined with countless other intersecting routes, and police/ pursuer A.I.

In very tiny, usually closed areas, yes. I.e. two or three rooftops connected, then an indoor section.

As ceshquire said, it was something originally seen in games like Timesplitters 2. In that game, if you completed challenge maps, you would unlock more stuff; more multiplayer maps, tile sets, characters, cheats, weapons, etc. A seminal system which had gameplay benefits.

I couldn't disagree more. I felt that what Mirrors Edge's initial promise was, was thrilling chase sequences and improvising your own routes through the levels. They touted this all over the place before the game came out. Then when it released, it was a nearly 100% linear, on rails free running game. Which I was okay

The series as a whole is ridiculous. As works of art/ cinematic videogame. Just over the top to an agonizing extent. But for gameplay they're pretty fantastic. MGS3 is easily the best one thus far, I really recommend it. There's no Raiden, no Vamp. None of the convoluted plot asshattery of the modern-day ones is

Souls were bloody ingenious for that. I, for the first time ever in a game, resorted to rapiers and spears in Demon's Souls, just so I could be precise and accurate. If this game tries to match that level of combat strategy and intensity, it'd be brilliant.

Yeah I suppose that's a true thing. I reckon if they did it right, it would work brilliantly, probably better than the Souls series. But they probably won't.

I totally dig the focus on duels. I think that's a great idea. Combat systems generally suffer from a bad balance of enemies, but having it 1 on 1 should allow them to get the few onscreen enemies to have the best AI possible, which should make fights a lot better.

I generally agree with you, but I think the destruction mechanic could prove pretty interesting. Along with the collection of powers you'll accrue over the game.

My girlfriend's getting that right now, with Bioshock Infinite. It's majestic to behold.

Never, ever, EVER, dude.

The fake blood was shit.

CoD 1-4 are decent games, don't knock the whole series based on MW2 onwards (the multi-million selling ones). CoD: 1-2 are especially great. But yeah, everything after Modern Warfare is seriously, seriously derivative and weak. This looks so dull and done to death it's unbelievable. Literally nothing here we haven't

Really? Man, I never got that. It wasn't busy and epic light it felt in the books, but like most stuff in the show, I felt that this was more real. The Kings Landing weddings have all been mad bustle and of huge size, which is fitting, but the Frey's is a claustrophobic, limited place. I thought the filmed the scene

Yeah man, cool of you to reply in such a cool manner.

That's interesting. I still don't think either the books or the TV show are that great, but I think the TV show is much better at being a piece of entertainment. I do feel largely apathetic about both, though; after having read the first 4 texts in the series before getting very fucking tired of their shit. I think

Weird reply from beyond the grave- but yes, The Last Of Us is a work in zombie fiction about this exact thing making a freak jump to mankind and ruining us. And it's apparently a masterpiece, "the Citizen Kane of videogames" one review called it. The writing and acting are supposedly sublime. Check it out.

"Ive been trying for years to get used to it and I simply cant. Whats so hard to understand about it? I get frustrated with them and am simply too used to my mouse."

Of course it wouldn't intrigue you into giving it another shot- it would more likely deflate your interest further to see characters you have to watch for twenty hours get killed off!