Kenshi_Ryden
Kenshi_Ryden
Kenshi_Ryden

Huh, I thought most of his lines from The Precursor's Legacy were better than Jak II's. Still need to finish it anyway.

Jesus shit. It's non linear, too?

It's for the artificial intelligence that they're outsourcing developer bodies, right? I understand the depth of simulation of the creature, but what exactly is so deep about the AI? Just the creature having extreme autonomy and intelligence? Is that it?

Goddamn awesome. Thanks, man. Great to read that stuff about alternate endings and the theory behind it all.

That's my main concern...

It was pretty good. IIRC you can buy all the Batman skins for not too much off the appropriate marketplace? Hate to say it, but it's really worth it. Batman Beyond is unreal. I just bought them (got the Dark Knight Returns one myself, which was good.)

Man, how ridiculous is the HDR in that last linked video! Can't see a thing half the time.

Ah, I think you're missing the distinction between Easter Egg and secret? In something like Shadow of the Colossus, there are no Easter Eggs like that. Nothing that 'plays tunes' or 'features characters from other games or series' (unless they refer to events in the series' canon), or have little fourth-wall breaking

Yeah that was cool. Imho, though, Shadow otC was a much better game for finding secrets as its minimalist narrative was so utterly veiled to begin with. Finding any tiny nugget of info or suggestion or pattern could mean so much, it was just so exciting.

I love this stuff.

Ah, haha. Stan'll certainly be a good laugh.

What's that from?

Fair, but he could have said that to cushion the blow. If it's his highlight it could have been from mid-late in the game.

Spoiler for fucks sake.

'has come along and decided to be horrible'. 'Rockstar make terrible games'.

True story bro.

It's noir because of the plot and the narrative. Max's consistent narration; bleak outlook, violent undertones (and overtones in this case), preoccupation with death and mortality, gritty and slumming adventures. Noir is a narrative thing. It can be violent or it can be not violent. That's irrelevant. It's the quality

He's a... Supernatural master gunman.

I think it sounds great. Basically Uncharted with less unrealistic climbing, and a better gameplay simulation: more health/ item management, scarce but lethal bullets, a focus on brutal and bloody melee, puzzling with another character... Yeah. Has a lot of good potential, especially coming from ND.

It's a move in the game which is incredibly useful for avoiding enemy bullets while being able to shoot them in slomo, all the while looking like an utter badass. It's called the 'Shootdoge'.