Kasei_Vallis
Kasei Vallis
Kasei_Vallis

+1 to The Bourne game. What a horribly designed game that was. They built a cinematic fighting engine where you could either do a super move or use the environment to pull off big damaging attacks. Then someone decided to make that the focus of the game and 'encourage' the player by making your default quick

Summoner's biggest failing was trying to be a launch game on new hardware. The fighting system was fun, the story was quite good and had they polished it, they could have had a great game. I enjoyed it at the time, but that's also when I bought a lot fewer games and couldn't return it. I bought it with SSX and DOA2

AKA, friendship hand-holding simulator. I enjoyed Fable 1, loved Fable 2 and sent Fable 3 back to gamefly the day after I got it. Such a terrible devolution of the franchise. Pete takes the PG out of RPG. I felt like we got an Japanese adventure game with light fighting elements. Ugh.

I played through this whole game minus the final boss on a gamefly rental. Glad I did. The game leading up to it was ok from a over-powered destruction standpoint as you pretty much ran through everything around you and boss fights were decent. Then you get to the end boss who 1. has an insanely OP attack that

"catching sacred sticks"

I passed that part solo, but I think your experience may be like mine was against that giant worm boss. I was not high enough level to take it on and died a lot before I finally had the right strategy.

Played and finished SP on PS4 after launch. Played a bit of MP after the last patch and it was ok, but I am rusty at it. It also seems a bit faster than I remember BF3 or BFBC2 being. Or maybe, I'm just getting too old for this.

I bet the waiver the actors signed covered this, but I'd be more careful of someone with a concealed weapon.

In my eyes, there was never a better manual than the one that came with the old Red Baron flight sim. Not only did you get a full sized book on how to fly and all of the maneuvers, you got a history book covering the entire WWI air war. This thing had so much information I used it on a report in school.

I was disappointed in the manual included in with GTA V. It was one of the aspects of the earlier Rockstar games that I always appreciated.

They also come off as the victims if you read through the background. They aren't the evil invaders that their look and obvious reference would indicate. They're trying to regain their world after the ISA took it away. Also, if you play Mercs on the Vita, you'll get to see part of it from their point of view.

I picked KZM up during the big PSN sale last month and I'm glad I did. It's so much better than KZ SF and I went back to it after playing Mercs for a week and miss every little touch that SF doesn't have, like the silenced weapons and loadout options, the progression system and monetary payouts and surprisingly

Try the demo. It has enough to get you started.

Tom Clancy's Splinter Cell: Blacklist [360/PS3] | $20

Sorry, it was a reply to the other gray comment and loses meaning on it's own.

Can you hear the thunder?

I can hear it, can you?

Amazon, you disappoint me each and every time you have one of these bonus offers. This is just like when you offered an extra $30 to get a Dual Shock 4. Too bad the trade value is so low I'd have to trade in half my catalog to get it.

Agreed. With the 21c I'd make selling them my copy of Hitman Absolution, I think I'd rather just skip all that work and throw it in the trash instead.

In this case, no. GZ isn't the full game. It's more structured like a PSN title. There's a playthrough video which shows the player finishing this in under 15 minutes. There are replay benefits/changes though so it's worth playing through more than once.