Oh sweet! Thanks for the clarification.
Oh sweet! Thanks for the clarification.
Um, the most recent platinum award I got was the choice of a Wii U game. I picked Game and Wario.
Or who just timed their purchases in a less advantageous way too. It's quite hard to get platinum status for any given year if you don't have a console purchase that year.
Those are new features, not new mechanics.
What about them did I forget exactly?
Improvement by subtraction anyway.
Oh yay, suddenly I'm glad I bought so much Nintendo crap over the last year.
I'm not really talking about canonized oddities as much as I am about obvious deliberate mechanics. You know, things like footstool jumping in SSBB, the inky power hit thing from SF4, the weird short-term powerup thing from the most recent Blazblue, etc. Core mechanics that apply either to everyone or at least…
To be fair, the biggest complaints I heard against SSBB in that category were about random tripping, things like L-canceling being removed, and the loss of wave dashing because they removed one air dodging technique and replaced it with another. People generally liked some of the other stuff they did like footstools,…
I don't think anyone actually came out against the new things you can do like footstooling. What they got mad about was stuff that was taken out (L-canceling, the way air dodging would let you move in a certain direction which allowed for the oddity that was wave dashing) or stuff that happened completely against the…
True, I overlooked that. It's a little subtle, but it does qualify as mechanical change. Just not so much an actual maneuver performed by the player like the other things I mentioned.
So far I haven't heard about a single new mechanic in the new SSB game and that has me sort of disappointed. I don't think I've ever even heard of a fighting game that doesn't introduce any new concepts from its successors. SSBM added air dodging, sidestepping, item catching, power shielding, grappling, wall jumping,…
Obviously I don't mean that they physically can't, I just mean that it's the kind of thing that makes people cry foul.
Sword of Mana was the remake chum. It's really barely recognizable when compared to the original game...
Nope, I can do most of the challenges from SF4 for any given character and I've completed challenge modes for the characters I play the most in Blazblue CS/CS2 and Chrono Phantasma. Same goes for most fighting games with combo trainers. I also have no trouble working them into my actual game, so there goes your dumb…
Actually there is pleasing everyone, he could just do both versions in order to please the five idiots out there who actually like Ganondorf being a Captain Falcon clone. Barring that, you choose to please most people since that's what matters.
Pretty sure that's untrue.
Oh really? You've never heard of a few games called Final Fantasy I, II, and III (granted, only the first was outside of Japan and this lock wouldn't have worked with the top loading Famicoms...)?
Kid picks up your copy of Zelda, goes to erase game, starts a new game where your 90% completed slot was.
Speaking of things you all could do with Kinja to make things better, add a report for botting button, once 25 or 100 authorized people or whatever have reported a single post for it, ban the bastard and delete all his posts.