JonathanR
Jonathan R.
JonathanR

Ragna, Jin, Hakumen, Noel, Tager, Bang, and Taokaka can all pretty easily be picked up by someone who doesn't bother with complex combos for the sake of playing the normal game. They can pretty much get by just by spamming simple specials, basic attacks, and their drive. It's really just Carl, Arakune, Rachel, and to

I'm not sure if this is obvious based on the commenting system, but that reply was in response to "Well, perhaps the upgraded hardware is part of the equation that will enable that Fusion concept." and not the bit about causing confusion, because I agree with you on that one.

I don't think anyone is outraged over this drawing... more like... confused. She is supposed to be a super-hero, but she looks more like Gollum.

I'm not overlooking it, I'm thinking it's not meant to be a successor though and instead it'll occupy the same sort of intermediary role as the DSi.

That strikes me as highly unlikely, but I guess I can't say with certainty.

You conspicuously left out the Gameboy Color which debuted in 98. If you don't want to include it because it's part of the gameboy line (not that there weren't enough exclusives for it to count!), that's fine, but if that's the case you pretty much have to recognize the original gameboy as an outlier which doesn't

I wonder how feasible that idea really is. It's not like the 3DS was build with this sort of expandability in mind... at least, I don't think so.

Ugh. And to think one of the reasons I was interested in this feature was because I don't play the game with the gamepad.

Nonsense. Any nooblet who has played Street Fighter long enough to learn how to throw a hadouken can pretty much face roll their way through the story modes at the lower difficulties. It's only when you start throwing them at things like Score Attack, Survival, Unlimited Mars, and other players that things stop being

The vehicle of choice for Dr. Thrax.

Make that a very compact SUV in the case of Mario Kart 8.

I wouldn't say complexity itself is a bad thing. Guilty Gear and Blazblue have a lot of underlying systems to be aware of, but they are pretty fun and approachable for people of any level of skill.

You know the Gameboy Advance wasn't even three when its successor was named. The original DS was between five and six. The 3DS will be four very early next year and if we don't see it stateside until mid year, it's not exactly a stretch to say the console will be in its twilight at that point.

It's logical, it's just kind of crappy to make people buy next gen consoles for games that clearly don't really get much benefit from them. It's like they are cannibalizing this title in the hopes of making another title perform better.

I'mma firin' ma lazor.

To be fair they went through all of these problems with the DSi as well.

Of course, by the time this thing releases in the U.S. it will be pretty damn close to time for Nintendo to start talking about their whole Fusion concept (which will likely mean a replacement to the entirety of the 3DS line)

And here I thought orphan hearts were primarily used to power lotus eater machines.

Beefcake? He clearly doesn't even lift. Considering the state of his arms, the Monado must be made of cardboard.

Just that it's not a remake. Nothing about connections has been stated.