JonathanR
Jonathan R.
JonathanR

Yeah, when I see people voting for Pokemon Snap en masse like this, I can't help but think this data is somewhat useless for Nintendo planning future projects. Pokemon Snap was a niche gamble at the height of 1990's Pokemania. I can only imagine it would turn out to be a flop if they did it again. Nintendo needs

A new Paper Mario? 74 votes, but not just any new Paper Mario. The game should be "Like the first two (but preferably on a larger scale, possibly making the stat building a little more elaborate, possibly allowing multiple partners at a time even), not like Super Paper Mario (because an RPG is best when it's primarily

Ok, I didn't realize they assigned letter grades numerical values, and that's a fair criticism (since we both acknowledge that they are definitely comparing unlike reviews). But it still isn't a question of accuracy. It's still accurate and they even provide information to understand their scores. It's just not very

Metacritic doesn't have an idea of what a 'C' rating is. That's in the heads of people reading Metacritic as well as the idea behind the majority of the reviews that Metacritic is sourcing. Metacritic simply compiles the reviews and provides an average score.

That has nothing to do with accuracy. It does have a little to do with precision (which factors back into questions of usefulness more so than reliability).

There is nothing inaccurate about it. If it were grabbing the wrong scores from sources, that would be inaccurate. But the scores generally match what the sources give them. Again, you are confusing usefulness with reliability.

This isn't about what I think. It's about the concept of reliability. You are confusing reliability with usefulness. There is nothing unreliable about Metacritic since it's just a review aggregation service that does its job more or less perfectly. The only questionable thing about it is whether review aggregation

And the problem with that sentiment is that they don't claim that the aggregate reviews between any two games are actually comparable. It would be borderline impossible for them to be able to weight reviews based on what each reviewer thinks the average should be since even on individual publications, not all

1. That's not true at all. Some maybe, but certainly not the majority like you were saying in the above post. Most universities either use the same scoring standards of 1-59 = F, 60-69 = D (1.0), 70-79 = C (2.0), 80-89 = B (3.0), 90-100 (4.0) or else they use a weighted average to assign between 0-4, but generally

By American, I assume you mean western hemisphere and not U.S. in this instance. The sentiment is a little weak though since when it comes to the sources of game reviews (especially ones compiled by metacritic), the vast majority come from the U.S. anyway. A scant few come from Canada, and far less from Central and

Sonic The Hedgheog (2006) - wherein Sonic is possessed by the demonic spirit of Pazuzu ala The Exorcist

Ok, I'll be sure to keep that in mind when reading reviews written by Canadians.

You left out more magic. If I'm not zapping imps with lightning bolts, what's the point?

I hate to break this to you, but while you might think a 5/10 should mean an average game, most reviewers don't grade things that way. Instead they use the metric that they heard in education. A 7/10 is satisfactory, a 5/10 or below is a failure. 9/10 or 10/10 is exemplary. Metacritic compiles from reviewers who also

You know, as much as EA has pretty much been universally terrible since around the mid-2000s or so, I think it's important to remember that they haven't always been shit. They published lots of good stuff in the 80's, 90's, and early 2000's for instance including the original Dungeon Keeper games which were absolutely

1. Yes, but you have to use a 3rd party online server. Fortunately, if you are playing project M already, that shouldn't be too much of a problem since you'll have already (software) modded your console.

I got a five pack one time that included CD versions of Forgotten Realms Unlimited Adventures, Fantasy Empires, Strong Hold, Dungeon Hack, and Dark Sun. All five of them used the 'what is the xth word in the yth paragraph of the zth page' format and the package didn't come with any manuals... instead it had a little

Very little. You can keep playing through over and over again, and I think the enemies might move a little faster, but no other enemies get swapped and nothing else significant happens.

I wouldn't use the phrase 'pixel perfect' when describing DDR. Not only because pixels aren't really much of a factor, but also because for the most part the timings on DDR are actually fairly loose. It's the volume of them that makes it hard, not the precision.

I was just playing along to this remark: