We just want to know what's happening in your world YanYan's look-alike.
We just want to know what's happening in your world YanYan's look-alike.
The actual expansions were actually fairly worthwhile (pets had a lot more customization ability than I expected, supernatural is fun if you want a bit of a fantastic mixup, and... well, that's all I've bothered with), though only if you can get them for about 10 dollars apiece. It's the stuff packs that were heinous…
And now announcing the first Sims 4 expansion pack: Sims 4 - Fun in the Sun
Try Hard 2: Try Harder
Why is it that DKCTF never made it onto the list? Is it a 'there's not enough room for more than one Nintendo made platform game in this town' sort of thing?
Are you saying Canada doesn't have M&Ms? Because those look nothing like M&Ms and everything like chocolate covered raisins. If it doesn't have a hard shell, it's not M&M-like.
Mega milk chocolate rated higher than regular milk chocolate? I don't really follow. I mean, it seems to me that if you demand a higher chocolate to candy ratio than regular M&Ms, you should just be eating milk chocolate, possibly by a company that is better known for its chocolate products than Mars.
Plus the animation is all outsourced to Asia anyway. Mostly Korea, but season 2 did have a couple episodes done by Studio Pierrot (in Japan)
Dark Souls taking your souls away when you die seems harsh at first, but you know, you keep playing for a while and eventually you stop caring all that much about souls. They become almost trivial. Then it's more frustrating that you lost your human form... and farming rats and mini-skeletons is a pain in the ass. …
Having only appeared in this guise in two Zelda games (Ocarina and Skyward Sword), she's got some time to make up for. And by time, I mean killing.
Well, the root word fits. Phalanx, phallic, no problem.
Eh, I've gotten single mushrooms plenty of times in first place. They aren't as common as coins, but honestly they seem to show up about as frequently as the super horn for me.
The problem is that PC gamers need the graphics card market to be competitive and NVidia has repeatedly been using anti-competitive practices. The fact that AMD's hardware is in the PS4 and XBox One isn't important when it comes to that end of things.
The hair thing is just a drop in the bucket. This doesn't irritate me nearly as much as physX, which NVidia keeps as an exclusive to NVidia cards in spite of there being no technical limitation preventing AMD GPUs from doing it... an issue exacerbated by NVidia going out of their way to provide PhysX capabilities on…
I'm not sure how well bipedal works within that insult.
Aw man, if you think Persona is unforgiving you should play some freakin' Strange Journey... or any of the mainline SMT games. Freakin' night and day man, night and day. It's so hard for me to get into those games due to just how oppressive they are. And unlike Persona, you don't get to have any breaks where you yuck…
No, there's an alternative. NVidia could always quit the bullshit and work on open standards like AMD does instead of using their market share and developer payoffs in an attempt to force people to buy NVidia cards or compromise on some aspect of gaming visuals.
Making people work for more time than you are paying them for is pretty much the definition of treating people like shit and not holding them first.
I'm sorry, but that attitude is antithetical to the purpose of PCs. Asking developers to program specific stuff for every GPU when there could just be open standards in place instead is patently ridiculous.
Why not have some fun with the level design, while we’re at it? Why not put a wall down the center line, with breaks only in a few places? Why not make a field like a horse racetrack, with goals at the top and the bottom, and a massive twenty-foot-high wall in between the two goals, which players must get around one…