JocelynKosovar
tokugawa
JocelynKosovar

It's good a few times (esp when entering a new area), because the graphics really shine in 3D (they look handpainted, but they're 3D), but then I always turn it off.

I'm now craving a Calvin & Hobbes/Mario crossover...

And change into a werewolf? And have romances with humans?

I think every good developer will first work on the actual gameplay (with maybe test/dummy assets), making controls tight, and the systems mesh together. Because after that, you can just throw level designers and artists at it.

Mighty No. X

I'm still in chapter 4 so I don't really know, but afaik you get a chance to get the job asterisk again in chapter 5, not sure if that includes the story chunks.

Not really. I'm into chapter 4 of the full game (had it since December, since it's been out in Europe since then) with 37 hours in, and I really liked leveling in this game, which is ONLY possible because of the encounter setting.

To those people who are irritated to have the "Encounter Rate" option because they think "it takes away the hp/mp/item management aspect in dungeons": So how do you judge the "Run/Escape" commands? They're essentially the same thing, except more annoying. If you want to really use the setting to have it easy in

Honestly, you always have an escape option in those games.

Again, you probably haven't played the game.

Don't underestimate Auto-Battle, it can be rather strategic to come up with an auto-battle method that defeats every combination of enemy in a certain area.

No, actually the fastest way to grind IS to actually set times and locations (there are a few great leveling locations, like around Florem, or south of Eternia), set encounter rate to max, battle speed to max, devise a good auto-battle strategy, and just let it go for a moment.

Yes, but random encounters with annoying lesser enemies during dungeon exploration/puzzle solving in a dungeon are totally unnecessary, and that's how I use that feature.

No, I love maxing it too for leveling.

Probably a Bartz/Butz thing.

I did that too in the full game. That's why I put either Agnes or Edea as lead character, so that they're visible during exploration/worldmap/walking around.

Well, you can at least try other games, right?

Let me address some of your concerns

Don't forget that if you want to Default all your characters that you haven't input commands for yet, you can just tap "Go!", and it will set all characters without commands to Default.

Don't worry, the game also has "tutorial quests", which are in that little box where the demo actually put those fetch quests (there are no such quests in the full game, so every quest in that quest log is a "tutorial quest"). There it will tell you stuff like "turn up the speed in battle" for something simple like a