JocelynKosovar
tokugawa
JocelynKosovar

There was also an animated series.

Yes, but I did not say "best", I said "perfect". There can be more than one "perfect platform".

They are not mutually exclusive.

What chinese democracy?

However, it's also a perfect platform for indie developers.

It's important because most people model their world based on fictious stories from early childhood on. Which in turn inspires people to write similar stories, etc. Chicken-Egg-Problem.

OK, well, maybe you didn't play the game at all. Sounds like it.

If you broaden "highschool" to not necessarily mean the form of school prevailent in english-speaking countries, similar schooling systems did exist in the middle ages but were generally either very exclusive (to rich or aristocratic people) or church-based schools run by cloisters/monasteries with monks or nuns as

Combat was essentially RPG-like, with dice rolls and what not. So very authentic. Nothing bad about that. Also, the game was heavy on text, but the text was very well written and philosophical in nature.

The way Tales of Xillia implements it IS actually a "save anywhere/anytime" feature, except you only have one slot for it. But it's not a suspend/resume feature, you can quicksave anywhere at any time, and still continue playing.

Tales of Xillia was a good example then. It additionally has a quicksave slot that allows you to save at any time.

I'm fine with the way Tales of Xillia does it: savepoints and a quicksave slot that allows you to save anywhere and pick the game up from there.

In that case, it's still exactly the same device, and it's still going to be significantly pricier, although we still don't know by how much.

Actually, gameplay consisted of talking and interacting to people. That was really excellent.

I assume they just cloned him.

What is "this country". Personally I live in Europe, and some games you get in the US don't come here.

Graphics style does not equate the actual content.

The Star Ocean series is like a nephew of the Tales series. After the first Tales game, Tales of Phantasia, the team left Namco and formed their own studio, tri-Ace, and created the first Star Ocean. There's a lot of the same DNA in both, though they started taking really different directions soon.

It is, in the case of the original Kinect.

The thing is, you don't have this "index" law in Austria. It's only Germany. Unfortunately we sometimes suffer for it (though it seems like recently we rather get PEGI-rated versions of games rather than USK-rated versions - USK is the german rating agency which is far more harsh - also the USK logo covers like 1/4th