Jerykk
Jerykk
Jerykk

Which games were you experiencing stutter in? And what was the framerate like compared to the console versions?

People actually claim that Nvidia is the only GPU maker? Sure, they have the dominant market share but AMD clearly exists. Not sure how anyone could contest that, especially AMD provides the GPUs for consoles.

That could be true but the root issue is that Epic paid developers/publishers to delay the non-EGS releases of games. That’s a shitty, anti-competitive practice that should be called out on both consoles and PC.

The cost of entry to PC gaming is still significantly higher than consoles, with even a mid-range GPU costing around $500 these days.

It’s more like 2-3 years on average and there are still a bunch of older games that are MIA (Ghost of Tsushima, Bloodborne, Infamous: Second Son, etc). Would be nice if Sony reduced the delay to 1 year, though.

I’m not seeing any contradiction there? If you dislike exclusivity on consoles, you’d logically dislike it on PC too.

They definitely see MS as a competitor (hence their efforts to block the Activision merger and countless deals to specifically exclude Xbox from otherwise multiplatform releases). However, like you said, Sony already has significantly more market share and still does shitty anti-consumer practices (charging for cloud

MS doesn’t really have a stranglehold on the PC gaming market. They have a stranglehold on the PC OS market. The gaming market is an entirely different beast where MS’ PC presence is actually pretty small. Nobody uses the MS Store and only a minority of PC gamers subscribe to Game Pass. People would continue to use Win

Yeah, there was never much reason for MS to enter the console space to begin with. Their other divisions have always been far more profitable and the Xbox division likely costs them more than it earns.

We don’t actually know what MS is specifically going to do. I doubt they’ll port all of their existing first-party games to PS5 and there’s a good chance they’ll delay the ports they do decide to go with.

Are these people unaware that MS has been launching its first-party games simultaneously on Xbox and PC for years? If lack of exclusivity removes any reason to use an Xbox, why have they been using it for the past 8 years?

Some other recommendations:

Sony has more than double the share of the console market so I don’t think this would really change anything. Sony still charges for cloud saves, still doesn’t launch its first-party games day one on PS+ Extra/Premium, still significantly raised the prices on all versions of PS+, etc, while competing with MS.

I seriously doubt MS is going to sue anyone over exclusivity when they’ve been using that practice themselves for decades. Every platform holder is guilty of that, really. They’d look ridiculous in court when Sony presents a long list of games that were excluded from PS as a result of exclusivity deals with MS.

When I was younger, multiplatform development really pissed me off as a PC gamer. At the time, consoles were significantly behind PCs in terms of power and everyone was still using 480p TVs. This resulted in sequels like Deus Ex: Invisible War which were clearly held back by console hardware. A beloved PC franchise

If you have no interest in PC gaming and really like the XSX’s feature set then yeah, I’d say it’s worth $500.

People claimed the Vox heel turn was some contrived and incomprehensible plot twist, as if oppressed people could never become as brutal and merciless as their former oppressors. However, historical precedent shows otherwise. It’s not an excuse, just a reality check. It’s not even a moral judgment, just simple cause

Some people feel like exclusives are the only things that justify a console purchase so if you remove exclusives, you’re invalidating their reason for buying your console and wasting their money. It’s a silly rationale but one that’s unfortunately common on social media.

Technically, MS has already released a couple of Minecraft games on PS but that seems to have been a specific exception for Minecraft.

Starfield cost $415 to develop? That seems high. I could see it around $200 million, as that’s pretty standard for big AAA games these days.