half the resolution and half the frame rate is kind of a big deal in a game like this.
half the resolution and half the frame rate is kind of a big deal in a game like this.
Dynasty Warriors is it’s own franchise that borrows licenses from other franchises. it’s more Dynasty Warriors than Gundam.
they were made by Omega Force, they’re not part of the Gundam video game series they’re Dynasty Warriors. they don’t even follow Bandai’s release schedule for the Gundam games and as a result ended up coming out in the US even though Bandai didn’t want any Gundam games in the US.
and again they are not.
Hyrule Warriors isn’t a Zelda game, it’s also more Dynasty Warriors than Zelda. and Pokken Tournament is definitely not a Pokemon game.
it’s really not though. it’s more Dynasty Warriors than Gundam.
it really isn’t though. the Dynasty Warriors Gundam games didn’t really have alot of input from Bandai which is why they could continue to release them in the US.
that makes sense, games are kind of expensive in that part of the world.
well yeah if you don’t want a physical copy. but a Gundam game officially released in the US is a special thing so I think getting the physical version is more worthwhile.
if you’re going to get it then you might wanna make it soon. it’s probably not gonna sell very well which means later down the line it’ll be harder to find.
I don’t think you understand just how much work goes into making spit-screen work in a game. you have to render a game twice which means cutting both the resolution and frame rate in half. this is the reason VR headsets need so much extra hardware.
those are more Dynasty Warriors than Gundam though since they were made by Omega Force rather than Bandai Namco. so they don’t really count. since Operation Troy flopped Bandai hasn’t made a single Gundam game on an Xbox platform.