I get what you're trying to say, but horses won't drink water even if you lead them to it by the nose.
I get what you're trying to say, but horses won't drink water even if you lead them to it by the nose.
You did not read the article, obviously.
Most-used windows shortcuts for me are Ctrl+T to open a tab and Ctrl+W to close an active window/tab, Ctrl+Z and Crtl+C/V are well-used as well, and love any program that gives Ctrl+Shift+S as a shortcut for Save-As and I curse MS for not defaulting their applications to use that shortcut.
Eh, the only thing I ever found chore-ish were the damn Badass Constructors. Had fun with the rest of it.
BL2 a chore?
Great response. Just about sums it up.
You want to be so heartlessly pragmatic, sure you can say that. Hope you don't mind being called a callous asshole for it, though. Because you are, you callous asshole.
Bad wording but you know what I meant. You're not going to be able to point a copy of COD at someone and kill them with it.
On the first point, fair enough, but you know what I meant.
Yes this is very true. No sane person murders a bunch of children. Or barring some horrible accident, murders even a single person at all.
Of course the proportions here aren't even comparable in the least, to say nothing of the fact that guns are a direct cause of violence, where on the other hand one can only try to argue that games might be a catalyst.
Which is kind of a pointless discussion, seeing as millions (it is that many right?) play these games and I would go on a limb and guess that maybe a fraction of a percentage point of that number of people go on to commit horrific crimes of murder and mayhem.
What wandering in other games? You mean crossing a tile-based overworld map 6 squares in this direction and 8 squares in the other, facing 3-4 random attacks of the same 3-4 monsters along the way to find nothing but another dead-end?
You can certainly backtrack a healthy portion of FFXIII, and there's quite a bit of optional material that demands it. FYI, nearly every FF has zones you are unable to return to. Sometimes the story demands it.
Failing to make the connections on at least 2/3 of these.
Dangerous hunts? Dangerous for whom?
Actually no, wandering aimlessly around tile-based overworld maps is not my fondest memory of Final Fantasy. Perhaps the two exceptions to this are FFVI and FFVII's airships because they were just fucking awesome to pilot around.
Doesn't take much nerve at all, especially when it's true.
None of those have anything do with the linearity of the games.
I like the way you think.