JBiz
Chosen Undead
JBiz

This is amazing and you are amazing for sharing it.

A lot of the most passionate series aficionados seem to be of the opinion that Dark Souls struck a positive balance on being a firm but fair challenge and just dense enough to greatly reward deep exploration without being or feeling too earnest about guiding the player while equally not spiting them just for the sake

Negatory, no updates to be had on that. I just hope is that, whatever the next game ends up being, that it can avoid eating the poison pill that is mainstream accessibility.

I agree with Steahl. This isn't even trying. Too easy and predictable to go with that. By the by, replying to it only bumps it to the top and makes it stronger.

Yeah, they are. Your observational skills are top-notch. Are you ready to argue that they are consistently the same green, everywhere, all the time; where every plant at every altitude in every biome along the way are all the same shade of light green?

Even in a similar climate there's a lot of room for variation. For a place that's so green and lush it's a shame that there's only color of green to go around. There's no point in having varying vegetation and varying flat areas, hillside areas, mountain areas, river valleys, and so on if they are equally draped with

Sure there is. It's when they actually use more than three colors.

It sure is pretty, but it's all a little....samey, isn't it? Even compared to something like Skyrim that's similarly constrained by a limited color palette, that at least shows some variation in landscape and flora. Not really getting that out of these shots.

Okay, I relent.

I know for a fact "bullshot" has to be older than Penny Arcade reference in 2005. I read that term for the first time in Next Generation, before it was NextGen, which was long before 2005. Or it might have been PSM back when it was still a thing and still actually awesome. Memory's a little fuzzy.

It's a screenshot out of theater mode. He has no gun because he is a corpse and corpses don't carry guns and this is taken from the point of a spectator cam which also do not carry guns.

Mainly referring to the Morrowind disasters. At some point in the timeline between TES III and TES V, Morrowind was subject not only to a meteor strike, but Red Mountain eruption as well. Solstheim is close enough to Vvardenfell to take some damage from the eruption and there's a lot of blast damage and ash drifts on

I'm fine with the Bethsoft method. Over three games I've gotten damn good at it. It's struck a good balance of being challenging enough to feel satisfying when you succeed without being hair-pulling and frustrating, and it's not terribly grating to repeat as often as it's "necessary" to do so.

It illustrates no such point, but it does illustrate quite plainly that someone can accumulate a collection of 27 images representing a small slice of the entire survey of intellectual properties in gaming and make it seem supportive of some trend while sometimes disingenuously representing some properties where the

If you think OP's cherry-picked graphic proves any sort of point to the contrary, you're just as funny.

I couldn't give two shits about Guitar Hero. However, I'll remain bitter about the rapid canning of the DJ Hero franchise right as it was just getting good.

Judging by the blobs of matter that accumulate under the bed, objects are constantly under the process of accretion. Anyone who's tried to disturb those know it only makes them grow bigger. What are planets but absurdly oversized dust bunnies, anyway?

Best (Worst) infuriating and pointlessly frustrating puzzle in a game in 2012,

That was a damn fine cutscene indeed.

There are more or less, yes. However, the cataclysm has changed things rather drastically. Things that used to be standing may very well be obliterated or buried. It's like Solstheim via Fallout.