AND BEST PLAYING. <.<
AND BEST PLAYING. <.<
FINALLY, ruins with complex geometry! There's actually something to look at for once.
Two reasons.
Don't forget "plagued by a story that forces a tedious in-game narrative on the player".
What Sonic games had going for them at the time wasn't just the speed factor but the rings and the level design.
I'm surprised if that is the case. Regardless, I'm happy that they're even bothering to make this endeavor.
Seems to me like SEGA saw this. That doesn't go without saying that I'm uninterested: consider me interested. A thousandfold. SEGA, you're back on the right track.
Western Union, then?
Not to mention the fact that Wii developers put out a lot of crap to begin with. We don't need a half-assed mentality right now, we need complete games.
Probably unlikely. I think we can expect that vitality sensor to be making an appearance, though.
I don't think we have to worry about getting a darker, edgier Mario or hyperrealistic graphics.
And what, stay right where they are? Nintendo has to take a few steps at least once every generation. You might say that a graphical stance on gaming platforms is irrelevant to their business model, but that's not necessarily true. Despite what they're telling us, there isn't enough of a trend to suggest that they're…
I hope it comes in hotrod red, gray and white.
Definitely not, but one can dream.
Again, that's only if Sony smartens up and correctly plans out a series of good launch titles OR makes it possible for some PS2 games to be played on the NGP. The 3DS isn't doing amazingly well mainly because of the fact that there's nothing to play on it. :/
The font would fit perfectly if this game was set in the 1970s. But it isn't.
*cue the obligatory "IT'S DISGAEA, DOOD" Prinny chant*
Because I am a guitarist and relish in the pleasures of RB3's Pro Guitar difficulty, I'm quite afraid I disagree with you in a more general sense. You can't put down a game that charts notes nearly perfectly.
Right, and that's a small-term consequence I can live with. I don't care about what ends up in my free or five-dollar apps as long as it doesn't interfere with the gameplay/use of it. It does matter when it's something you buy off a shelf, though. I expect developers to stop pushing brands on me when I've finally…
If this becomes a resounding success, I can only see two futures: one where we pay only a fraction of the cost for a game that constantly advertises to us (from which there is no escape, no 'full price' version that removes the ad service) or one where we pay full price for a game that constantly advertises to us.