Yeah, I didn't go out to pay $60 for a game just so I could be pestered by greedy companies trying to exploit my private time.
Yeah, I didn't go out to pay $60 for a game just so I could be pestered by greedy companies trying to exploit my private time.
I think you hit the nail right on the head. All the creativity in the world won't do you much good if the outlet/medium for those ideas is lacking in complexity.
It IS a revolutionary idea and I do hope that it has been integrated into the next big thing rather than being dropped. Games need to start interacting with players beyond the screen and the controller. There need to be other methods of input. If done right, the vitality sensor will be the first step in a series of…
And how are /we/ any different? We're no more exempt from disaster than the Japanese are. You cannot quantify or necessitate disaster through an all-benevolent being, especially one which you portray as being heartless enough to squash a country just because they were a bit quirky.
Nah. I think Squenix is starting a trend of releasing 3D remakes on the DS and 2D remakes on the PSP.
It is an immature statement. Tretton actually can't think of any good reasons why somebody shouldn't buy a 3DS other than the same old "NINTENDO IS BABY FOOD THAT ONLY KIDS EAT UP" argument.
You would have caught me dead with five of them.
Why has gaming descended into something cosmetic? Why does gaming have to be a hobby that defines the person? Why do fanboy cliques exist purely out of loathing some other system?
Well said. IMO, the only titles on PSP that were worthwhile were Peace Walker, MHFU and Birth by Sleep. Ultimately, those three titles would have done better on a console.
I am inexplicably insulted by your remark because we're talking on the internet.
I'll take both, I guess?
Clearly they do care, though, because the demographic that is complaining about the games happen to be the twenty or thirty year olds who've inspired the gameplay of the past few entries in the series. Still, I bet if you gave any newer Sonic game (with the exception of Shadow the Hedgehog) to a kid, they'd probably…
I don't care what anyone says. If risk was completely taken out of the equation, I would do it.
Freddie Wong, truly one of the most interesting stars on Youtube. It's so bizarre for a musician to have such a wicked expertise in video effects and graphics design.
Ugh, self-upgrading consoles? That was SO last gen.
It's pretty awesome that we've got the original Sonic there - but to be honest, it seems to SEGA/ST that taking risks is worthless because the fans complain, but they can't conform either because fans still complain. Sonic fans (GENERALLY SPEAKING) are fickle people who need critical aspects of the next game to be…
Indeed. If SEGA was really trying to pander to the older generation of fans, they would actually just take the new one out completely and leave the old Sonic there. But you can't, 'cause the newer fans would bitch and complain about how the old Sonic design is stubby.
This, but I don't think Sonic Team knows how to anymore.
I think the major complaint is the lack of proper physics. What people would have appreciated more, I think, is if they used Unleashed's "Hedgehog Engine" but only ever had the side-scrolling portions of the game.