Hunter-Wolf
Hunter.Wolf
Hunter-Wolf

Sounds very interesting, love the thriller themed idea of "Traitor amongst us" they are going for here, this really seems like it will be a very intense and fun experience, way to go Atlus.

Improve it in what way exactly, i don't see any glaring issues with the search system specially after the introduction of tags that help greatly in finding what you want, and can be altered by the community as well, I never had any trouble finding what I want whether it's on the store or greenlight after the

Not that funny really, try harder next time.

You are welcome XD

Totally agree, that's why i take every chance to stand aganist that internet mob mentality, i don't like being told by anyone (YouTuber, gaming site, the whole collective of the internet) that (X) is good or bad, I examine the arguments presented, look at my own experiences and form my own opinion even if it

In front of such sound arguments and impenetrable logic i have no choice but to tell ..hmmmm.... On a second thought, just get lost, come back when you know how to present your case by something else besides Capital letters (which I have no problem with if you actually said something useful).

I already did, seriously don't get the point of your question !!?

And to act on my own words, here are my top games on Greenlight (the ones that i voted for and/or think will be great if they get made)

That's not a Greenlight problem, that's the natural result of giving everyone and their mother the tools to make their games (free Unity, Unreal, Source engines) and the tools to publish them (Kickstarter and Greenlight) and that's NEVER going to change now, it's the price of that freedom.

What YOU need to do is know

*Facepalm* .. I hope you guys really stop perpetuating that nonsense, it isn't broken and i see ZERO problems with it, so let's go over these so called "issues" you claim are plaguing Steam Greenlight.

All I can do is this XD

I totally agree, this shouldn't really be a negative point here or in any game review, yeah sure treading new ground and innovating is a plus but not doing so shouldn't be an automatic negative.

Thanks, better get that steam wallet filled XD

Great, i'm glad it turned out to be a good game and the beautiful art wasn't wasted on a sloppy game .... but wasn't this supposed to be released on PC as well as XBoxOne ... how is it going to be released on PC .. through Steam or through another platform .. and is there going to be a disk version or is it a

Believe me sir, far sillier things have been modeled in games, poop and physics-enabled penises being among them, food at least requires some real talent and attention to detail to get it right.. Besides, most classical artists painted food and flowers... And people still paint them for practice till today.

Since this is practically a food "porn" topic might as well include another game with camping and sexy food in it but in sweet 2D art format, that's Dragon's Crown.

Brothers is really one of the best narrative driven games I have ever played in my 25 years of gaming, no other game mixed its mechanics and narrative so well, not to mention the great use of (show, don't tell) rule of story telling, to anyone who hasn't played it yet, you are missing out, go play it now.

Great use of negative space, sometimes I get the feeling this Gwyn spider suit design was made specifically to do art with it involving the use of negative space XD

But these two goals seem contridactory, you can't claim you want to bring back an almost dead genre to PC gaming again but when you do so you do it with a game that only a minority of PC gamers will be able to run without frying their Video-Cards.

I think in game of this scale and ambition this should be hardly an issue, the combined attacks could be the same but you are just initiating them through the other character instead of the main character, there doesn't have to be combo moves between the other three characters...I highly doubt that's why they removed