Hallin
Hallin
Hallin

you are a bit late, see my other comments, i probably should have fleshed this thought out before it became the flamebait i did not intend it to be.

well..his studio did anyway. why we keep parading the man around like he does it all on his own is beyond me :(

ok then. i really don't want to paraphrase anything so ill just leave this here.
http://nofilmschool.com/2013/08/films-…
Like i said, he was not shy about his influences, would not be ashamed to tell you so. And probably would not want people misrepresenting him while undermining people he thought his own heroes. Would

Kubricks best films were adaptations of things he had no involvement with. Space odyssey, spartacus...i could go on. His status as a director and his techniques were also adaptations of film and theater history. We come full circle every time we parade someone around as a pioneer.

Hahaha

"But technically everyone is derivative of everyone else, that's just art man. Soooo, I don't see your point anyway."
That was my point, and the reason why i never named Dostoevsky. I should have said "some" instead of all.

I would say Kojima Is great, but i'm of the opinion that it is highly unfair to give a single man

yeah really, lets just namedrop all the most important and yet derivative artists of their day. Carravaggio was great, but the northern Renaissance painters did what he was doing a hundred years prior. As for Kubrick, well he certainly left his mark, but he himself would tell you of his inspiration.

I want to know these people. lol

Keaton was perfect.

I think he will be great.

not necessarily a future trunks outfit just because its a capsule corp jacket.

that was exactly what i thought...fucking page shared...you sure our minds are not synched by bluetooth or something. lol

i played with a concept like this a while back, painting with nav mesh :D its brilliant.

same, i haven't finished all the novels but the stories i have read have certainly given context, hard for me to find the rest of the books in proper translation.. and i saw the polish tv show a while back, not quite the same, i know its flawed, but i fill it in with the witcher wiki to fill the plot discrepency. lol
I

He really isnt bland. Once you dig into his character you find that he is an exception among witchers, a jedi like order that fosters detatchment, and also neutrality. Geralt is an exception because in spite of his training, in spite of his appearance, he truly can express emotion, and he can take a side....even

I want to like this game, but it will be a while before it catches my eye. I want a super immersive sim world, and this seems to be it, but as with all procedural generated games i have ever played its going to feel like its missing something refined. I want to see some culture blossom in this game, some lore, and

I think its unacceptable regardless of its intent. However it seems true that Next gen just wont hold up to pc in the short run, we already outpace them, i dont care how dedicated the game is to next gen, our current "affordable hardware" can match it. Im very happy in my decision to spend 1k 5 FUCKING YEARS AGO! and

Sorry, i think i did, my bad, of course we can always go back to the old installments for proof of non-sexism lol. as for mass effect...people keep pointing to this as if its perfectly excusable and not lazy at all, or that its even comparable to an AC game. AC has some serious dynamic movement, would cause cliping

I guess that's true, they COULD have. I this is why I think ubisoft holds themselves to a high standard, and comparing the ease of modeling and animating a character for a game you or i could create, or comparing the animation of a character in mass effect, which is not very animation heavy, is not fair. nor is

that has not been entirely true for the main series, only for the multiplayer, and there were femenine specific animations, and as for aveline, those are unique to aveline, and this is a brand new armature, you cant take the animations from the other games because they are incompatible with the new skeleton.