Hadjimurad
Hadjimurad
Hadjimurad

this looks kinda bad

nope, cgi has advanced to such a degree that it’s quite possible to gin up a sequence like this from concept to execution in a couple of months, given the appropriate staff numbers, time and money.

it’s clear to me, from actually playing the game, that GRRM had a truly dramatic influence on its writing. granted, i *know* that he didn’t write the scripts or anything besides the world bible he generated, but it is obvious that his involvement raised the bar for FromSoftware’s in-house writing staff—the script is,

“oh no, games that are actually engaging. please. stop.”

while i acknowledge that this may not be the case for you, i’ve discovered that, a lot like learning a new subject in school, you can continue to condition your brain, and learn new things in adulthood as well. i used to suck as dark souls. just like i used to suck at reading (in second grade). but i wanted so badly

aren’t all games technically fantasies?

i really loved the first two games, and absolutely hated the final one. game gave me migraines. so if they return to the original OG formula i’m all in. if they just want to do another Batman + GTA i am out. 

i have a lot of nostalgia for the track wheel on the older gen ipods. 

i just deleted Horizon to make space for my Elden Ring gameplay recordings, hahaha.

WWZ is a 2013 film. it arrived post-Walking Dead. we’re talking about the shitty b-grade zombie films of the 90's-00's that mostly occupied the bargain bin at blockbuster. 

the board of directors/shareholders

looking forward to the sequel, “trek to yoni”

considering that they have three or more COD games in some stage of development at any given time, that 3,000 number sounds about right—given that the typical single player AAA budget game typically employs around 1,000 people.

It’s time to move on from debating Tracer’s big butt. We should look at the big picture instead.”

“Tacit”, from the Roman historian, Tacitus—known for his economical and dry writing style.

red dot sights on guns were innovated in the 1970's. just read the wikipedia article. 

Square Enix has one of the most popular MMOs going at the moment. while it does seem like they were desperate to make this sale, i doubt that the flop of Balan’s Wonderworld gravely wounded them. 

SE doesn’t own the Hitman IP. It was sold to IO Interactive in a management buyout, packaged with the studio.

you’re literally imagining a “majority” here. do you actually interact with the soulsborne community, or do you just like talking about it? maybe play the games rather than self-justifying your fear of them. 

just play the games. otherwise, consider that none of this applies to you. anyone in the actual soulsborne community knows that ‘get good’ is a positive thing. it’s not about gatekeeping. it’s literally about encouraging people to improve. the way you talk about it tells me that you haven’t actually discussed this in