i wonder if they’re making more DLC for Breath of the Wild, or they’re moving on to another project as quickly as possible?
i wonder if they’re making more DLC for Breath of the Wild, or they’re moving on to another project as quickly as possible?
this one isn’t an ax murderer no sir
neither of burton’s batman films were classics either — the standards were simply lower for superhero films at that point in time.
...when is Ziggurat coming to Switch?
next headline: “ICE Officers confiscate gold fillings from detainees”
the autobiographical aspect of this essay should’ve led the piece. it’s much easier to take seriously a person’s insights into themselves, than their thoughts on a messy, highly interpretable, possibly meaningless work of fiction.
the turn of the 19th/20th century had some of the most rapid industrial development in history. from horses to horseless carriages to cars to tanks and airplanes within years.
wow, what an impressively open-minded essay to be featured on jezebel, especially in the discussion of the value of using fiction and fantasy to explore darker subject matter. any other writer here would just write off the film as objectively offensive and exploitative.
i’m quite happy that Tomb Raider is getting to have the “final word” here in terms of adventure games. Uncharted was cinematic and glossy fun, for certain, but i think Tomb Raider’s legacy of putting exploration and adventure ahead of narrative is both more ambitious and ultimately more important for videogames as an…
i think like he must’ve been misled by some youtube video, “OMGTHESEGAMESARETHESAMEGAME”* or something along those lines.
It’s a stretch to say that you take over outposts or find high points to open the map in Tomb Raider.... the only “high point” is a radio tower, but that’s related to a single story mission, and you never return to that area at all. While you can return to campfires you’ve saved at (totally optional, never encouraged…
the “desert island” motif may be superficially similar between the two games, but tomb raider does take its story in a much stranger, fantastical, and epic direction than far cry 3. in terms of gameplay, it seemed like it was simply blending the semi-open world ideas first proposed in tomb raider underworld and mixing…
considering the four month difference between the release of far cry 3 (november 2012) and tomb raider (march 2013) i’d chalk up the similar settings/stories to being an absolute coincidence.
i’ve been waiting to play it on the switch - it’ll out-perform my laptop at this point, in any case
ambience is a word.
the bull is placed at a greater distance from the intersection. the girl statue is basically *on* the intersection.
are you a six year old? it’s not for you, so it’s probably difficult to say.
The idea that bootleggers in China would waste this kind of time to recreate a niche product is almost thrillingly misconceived. I’m sure whomever manufactures bootlegs in China has already figured out for themselves that ripping off this design is just a money pit.
and now we know how Santa Claus gets his toys for all the girls and boys
now that’s what i call a High Score