You’re killing me with this one. That kicker image! Well done.
You’re killing me with this one. That kicker image! Well done.
the fact that this dispute is between McDonald’s and Florida makes this the Kobayashi Maru of fast food news stories:
So
MMA grosses me out, but this article is riveting. Great work, Mr. Grayson.
That might be true, as far as setting up the Hololens. But that product also shares a lot of the same downsides as Kinect. It seems fantastic for tech demos, but for games? Not seeing it. Especially considering how misleading that Minecraft thing was, what with the narrow field of view.
I forgot all about Kinect. Yeah, that certainly didn’t help things.
Yeah, the Xperia Z’s are my favorite Android phones, by far. The fact that Japan hasn’t gone crazy for them, as opposed to the iPhone, is pretty solid evidence that it’s not a nation of Sony fanboys. Or at least that Sony can be beaten, with a good enough product.
Argh. Clicked on this link, seriously psyched to read about your Battlefront impressions, and to-
You just made me awful nervous about my own imminent baby boom. Upgrading my food/water resources, and praying the Vault gods that they aren’t born all at once.
Do you have enough slots for new dwellers? Apparently they won’t give birth without a place for the babies to live. Because that’s how pregnancy works, right?
Crap. I was hoping that the game wouldn’t lean so hard on nature, as opposed to nurture. Sounds like it was a mistake to ask my leather-jacketed Don Juan to do so much of the Lord’s work. His only real deficit is Strength, so I suppose I can look forward to a master race of charming, agile, intelligent weaklings.
I really like this approach. guys. More, please!
This is a pretty hilarious amount of discussion and handwringing over a 3DS game.
Great points.
Interesting. Thanks.
There’s something weirdly dishonest, to me, about ending a game with a decision tree, and then blithely continuing the narrative in the sequel, by apparently picking one of those endings at random.
Watching this event as a non-Nintendo fan is really surreal. It’s like being dropped into the winking, sugar-fueled brain of an 8-year-old, minus all the terror and protosexual panic of actual childhood.
What’s weird to me is that they set up the entire narrative as some sort of desperate play to save humanity, but then they leave in mechanics that let you kill other Division personnel for loot? Shouldn’t your overly high-tech gear rat you out as a stone-cold traitor, once you get back to base? Or, if nothing else,…
That’s a good point, since it’s not like cutscenes are edited awkwardly to allow for a seamless jump right back into the action. You generally have to wait for the game the churn away for a while, anyway. And the first thing you learn, when you study editing, is how important those starting and ending beats are.
You guys need to chill the hell out. I’m making fun of the fact that tactics in the movies amounted to standing while shooting, or kneeling while shooting. Of course a shooter is going to have grenades and rocket launchers, and stormtroopers that actually hit what they’re aiming at (and whose armor appears to actually…