GregLucM
GregLucM
GregLucM

If Disney’s severing ties with Gazillion, that’d end all versions, since they handle updating, hosting, and maintaining both PC and console.

As a long-time player...yea, saw that coming.

Good, correct take.

My analysis: Got QA work at EA, thought it’d be fun and harmless (and possibly initiative-showing for bigger opportunities) to act as some sort of rep for the company with only a kernal of truth to his credentials of being “dev,” went with it, saw an opportunity with the BG2 hubbub, thoughtlessly said what everyone

Four years later, the X-Men and Fantastic Four are gone

There is an immense web of context, causation, correlation, and consequences about all these things, which makes it another level of unfair and unjustifiable to find fault in artistic works (Cuphead or otherwise) that don’t, and can not, tackle it.

I disagree with the foundation of this article and Cole’s essay.

Yep, she is.

Is it that “arcade games are dead” or that Housemarque were releasing into a highly competitive genre where their potential customers are already into highly successful titles such as Binding of Isaac or Enter the Gungeon, among others?

There was simply too much going on, both mechanically and thematically. Less is more, and they should decide on a sensible, solid direction to focus the game.

Capitalism at work. Until RoH or NJPW or Impact or your cousin’s friend’s backyard fed (or, hell, just somebody who wants to make a wrestling game) manages to put out something and gain a foothold with it, WWE2K has little to no reason to change.

Now playing

ALSO, can’t forget my first true FPS love:

Mei’s melee is so good because it’s animated just so it looks like a punch, but a non-commital “Sorry, sorry...sorry...” type of punch.

He will/would probably respond with garbage about people being overly-sensitive, while willfully ignoring his own sensitivity and blindly emotional response to a neutral (and if anything ,leaning defending the “offensive” player) article.

Yes, considering that figures within the community felt the need to weigh in on it, and the “offending” player himself apologized and weighed in on as well.

Do you...understand how reporting works?

Love Brawlhalla, hoping for much success now that it’s in full release.

Can’t wait!

- Co-op