GimmEnicotine
GimmEnicotine
GimmEnicotine

Way to piss in the cornflakes. Bravo.

On the 3DS... 3D was cool at first, but got old (much in the way that 1080p was breathtaking in 2006, but nowadays in the age of retina displays it seems pretty standard).

Well, SOMEONE has trouble reading, anyways....

Hmm, pretty nice, who else agrees that they must have actually done some texture touch-ups rather than simply an up-res? This looks alot sharper than I can get it looking on PCSX2 at much higher resolutions.

Hey Brian, do you know what game(s) Goto has/is working on? I'd like to buy one if I could.

Wow, Ian Brooks has a pretty awesome Tumblr!

All those games you name, other than Guild Wars 1, all have single player components and all can be played offline (even the multiplayer component can be played offline in some of those cases).

I greatly appreciated how you couldn't resist to add "keeping it safe" to that second last subtitle. xD

That's still blurring the lines, though, albeit with an opposite convergent standpoint. Not blurring the lines would be: A game that is >only< played online with other people is a massively multiplayer online game.

Ok, fine, good guy thoughts win. I'll just go sorely contemplate the state of the human race while I lay out a sprawling metropolis in Cities XL Platinum (which I purchased from Steam).

Well I suppose you need to be doing something you love for a living, in order to resist cynicism the way you do.

I'm not saying it isn't, I'm just saying that it's perfectly understandable why people choose to download media illegally, being the state of our society, the values we teach in our media, and the state of our economy. The simple reason being "because they can".

If only the world were that morally cut and dried; we would all be much happier!

Well, there is also the point of view that pirating a game both A) votes with your wallet and B) allows you an experience that you probably wanted to experience (otherwise you wouldn't be interested in whether or not the game has DRM in the first place), but are stubbornly starving yourself of due to a moral stance

I think the bit about "shill" at the very very end is the only thing in there that can be construed as outright rude; but in light of the all-too-rare, bare-bones constructive criticism he offered, that can totally be forgiven.

You answered your own question: the transcoding. Which is a bigger deal than you make it out to be; the vast majority of Full-HD video files are packaged in the mkv codec, which the PS3 cannot read. The transcoding feeds it to the console as a mp4 (ps3 uses mpeg, mp4,avi).

That's pretty much how it all plays out. The network infrastructure just isn't solid enough yet for something like this.

If everyone did that, then the few people who did buy the game day 1 would have no problems. These crashes stem from a server load far greater than any that they could have tested pre-release, which in turn is stemmed from day 1 purchases, so its kind of a paradoxical situation.

So... what we've learnt here is don't buy always-online games day 1? But wait, aren't these day 1 crashes (Diablo 3 being the only other notable one I guess, but notable enough for this to be a thing), due to an un-testable amount of server strain? Server strain that wouldn't happen if everyone refrained from a day 1