Ghost-who-walks
Ghost-who-walks
Ghost-who-walks

I get the impression that the use of real-life adult performers as models for their characters is what’s triggering Steam’s bans, with the perfectly sensible logic that featuring women who have worked in pornography = pornography. That said, Wilson provides a justified response to that logic and it would be nice if

The fact that Ada was originally going to be in the game as a mysterious ally is just hilarious to me, adding more weight to the “Capcom was trying to remake RE4 without actually calling it RE4" joke.

What next? Are they gonna tell us the game’s plot was originally going to center around a giant zombie tree controlled

The really bullshit part about this? This isn’t just the rich splurging on a luxury, this is climate change prep. When the sea levels rise and land becomes more scarce, what better way to live than on your own floating estate? What better way to hold off the hordes of starving peasants than from a boat? What better

This is a consequence of the first-person perspective: like most horror games, Resident Evil gives more visceral impact to the circumstances your character goes through through bodily wear and tear, and when all you see of the character is their hands, that’s what takes the most punishment.

Whoever decided to set this up is a god-damned genius.

Seeing some of the arguments in this comments section about whether this or KotOR is “true” Star Wars, it’s worth pointing out that (for better or worse) there isn’t one Star Wars, there’s two; what I refer to as the “X-Wing Star Wars”, a grittier sci-fi of galactic conflict played out through tactical space battles

Haven’t gotten it myself yet due to the low Steam reviews, but there are a lot of complaints about how they changed mid-to-late game pop growth, the espionage system is under-cooked and the expansion is overpriced compared to the amount of content it adds.

This might just be a “Paradox dealing with the pandemic” issue, as another game of theirs, Stellaris, also just came out with an expansion that is having similar complaints of poor balancing and underdeveloped features.

Conservatives don’t get comedy because, by definition, being a conservative means you lack the higher thought processes necessary for more substantial forms of humor like irony, puns or surrealism: when you find comedy that’s popular with conservatives, it’s almost always bodily humor, slapstick or mockery. By

I’m a little ambivalent on this, as it’s actually a useful feature even in games that do have an on-screen health indicator: when you’re tunnel-visioning, it serves as a good wake-up call that you’re in danger and need to take caution. This particularly comes up in action games with intricate combat systems or a

I mean, this is kind of on-brand for Bungie, ever since the launch of vanilla Destiny 1 they’ve seemed determined not to learn anything from any other MMO out there, why should a simple cosmetic system be any different?

Ahh, now this is what I was waiting for. Sort of.

When you have to repeatedly declare victory, maybe you aren’t actually winning.

I’m not upset at all, I think it’s hilarious. In all seriousness, 100% seriousness, I have never seen someone try to use that as a defense and I kind of love it. I do apologize for teasing you about it, but it brings me such joy. You really do have to appreciate the simple pleasures of life sometimes.

You seem to be stuck in the developmental phase of mistaking length for wisdom. Your posts don’t automatically increase in quality if you hit certain word counts.

Writing another 1,000 words intricately detailing the boss movements I didn’t like wouldn’t make my argument any more compelling. It would just make it creepy like yours.

And it’s remarkably easy to argue that removing impact damage would make Hollow Knight a worse game.

I’m actually not a huge fan of Dark Souls myself, that series has got its own issues, but they certainly have a good understanding of encounter design. Because, you see, you don’t have to exist in my head to understand game design, you just need observation skills and logic, “design literacy” if you will.

2003: “The dev team initially thought it was a crazy idea to pursue a crossover across two different publishers,”

And that’s interesting, because I have already given my reasoning to you and others, with plenty of examples to back up my logic, yet the only retort you seem capable of is “nuh uh you just don’t like it”. You know what I don’t like? How long it takes to heal in the game, and how you lose the Soul already spent if you