Ghost-who-walks
Ghost-who-walks
Ghost-who-walks

I read somewhere that neither JJ Abrams or Rian Johnson had any idea of where they were planning to go when they made Episodes 7 and 8, and what little plans they had for 9 mostly got tossed out the window when Carrie Fisher died, and hoo boy did it show in the final product. Most of the movie goes by at breakneck

It’s absolutely criminal that DMC5 didn’t get a Game of the Year nomination. I get that they probably didn’t want two nominees to be from the same company, but let’s be real here, Capcom completely killed it with both of those.

It is so rare, so delightfully rare, that a crime news story comes along where you feel absolutely no sympathy for anyone involved, such is the idiocy of both perpetrator and victim. Nothing but schadenfreude...and lots of facepalming.

Are they kidding us with this now?

This change is intended to deal with that issue: yes, WoW has a mountain of content (which isn’t a bad thing?), but you don’t need to worry about all of that, just new player content -> whatever content you choose to level through -> most recent expansion content.

Except the article points out that OW1 will be receiving the exact same graphical upgrades as the sequel, will be sharing multiplayer modes (which wouldn’t be possible if one had a significant difference in engines from the other) and would even be merging clients at some point. At that point, OW2 is literally

Ahhh, now I understand. Now, it makes sense. Why is this a sequel instead of an expansion, when there is literally no reason at all to be the former instead of the latter? It’s because Activision wants it that way.

The impression I got from that reveal trailer is that everything that happens in Overwatch 1- all the cinematics, all the comics, all the non-flashback story events - happens in a fairly short timeframe with most of it being concurrent, with all the actual PvP matches being essentially non-canon.

While it certainly wasn’t bad by any means, it was quite a gorgeous game in fact, it definitely had a much more “high fantasy” feel than the “horror fantasy” that 1 and 2 featured. I think that’s the major element that the Diablo 3 developers forgot in general: that Diablo is an action RPG that gives you nightmares,

Well, it’s certainly looking better than Diablo 3's reveal which was itself pretty good. Pretty sharp visuals that brings it back to the gothic horror that really gave the series its character, and the D3 core gameplay certainly wasn’t broken, so no sense trying to fix it. What they really need to deliver on are

I have a theory. By all appearances, this should have been an expansion rather than a sequel, since it fits all the characteristics: all characters and unlocked content (cosmetics) carries over, people with the “base game” will still be able to play with people who own the “expansion”, and all content added to the

Word on the street is that the development team wanted to do more expansions, but management shut all of that down to focus on a sequel.

If the 3 years since the 2016 presidential election have taught me anything, it’s that the state of public opinion isn’t based solely on whether or not something gets talked about, but how they talk about it when it does get mentioned. For quite a while now, there’s been an undercurrent of cynicism about Blizzard’s

I really don’t think anything that happens at Blizzcon this weekend will drown out the anger. Stem the bleeding? Maybe. But Blizzard’s reputation has suffered a meteoric plummet from their heights of a few years ago when it felt like they could do no wrong; now, between the layoffs/departures, Activision exerting more

Why did she type that question into Twitter instead of Google?

I mean, I don’t think any of us were expecting him to outright say “China and Netease pressured us to deliver the maximum punishment, blame them and not us.” His hands are just as tied now as they were then.

I used to love building dozens of different teams with different strategies, themes, synergies, etc...but given the staggering time investment needed for teams that mostly wouldn’t be competitively viable given the drastic range of how balanced each Pokemon is, it never seemed worth using them for anything serious.

Oh, I’m certainly not arguing against the existence of a hyper-optimized competitive mode, that’s why I say at the bottom that it should be made its own thing. I’m just arguing against a) the massive, unexplained barrier to entry that exists and b) the drastic disconnect in tone between the competitive mode and the

All manner of things need to be perfect, from the six flawless IV statistics to the Pokémon’s nature and ability, so it can take a while to even breed the right monster. Then, you need to train it to level 50, teach it the right moves, and train all of its 508 Effort Value (EV) stats. Now, onto the other five

Probably the best piece of advice is to find something that’s more mainstream to give them a point of reference. Strategy games = chess. Online team matches = physical sports like football, American or otherwise. Fighting games = boxing or wrestling. Narrative RPG = a book or movie, but you are the point of view